Introduction to 3D modellingLaajuus (3 cr)
Code: KT00BP19
Credits
3 op
Objective
Introduction to the pricipals and concepts of3D game graphics.
Basics if 3DS MAX
Content
3ds Max navigation and interface
Basic tools for low polygon modelling
UWMapping
Basic animation
Cameras
Lighting and rendering
Assessment criteria, approved/failed
The students are able to create basic 3D models, UW map it and make a simple animation using 3DS Max.
They are able to create a a simple texture, and make rendering using basic light settings.
Pass: 80% attendance and all work submitted.
Enrollment
30.12.2024 - 26.01.2025
Timing
01.01.2025 - 31.07.2025
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor's Degree in Business Information Technology
Teachers
- Tommi Helin
Groups
-
TBIT24STBIT24S
Objective
Introduction to the pricipals and concepts of3D game graphics.
Basics if 3DS MAX
Content
3ds Max navigation and interface
Basic tools for low polygon modelling
UWMapping
Basic animation
Cameras
Lighting and rendering
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students are able to create basic 3D models, UW map it and make a simple animation using 3DS Max.
They are able to create a a simple texture, and make rendering using basic light settings.
Pass: 80% attendance and all work submitted.