3D Modeling and Texturing IIILaajuus (3 cr)
Code: KTVP043
Credits
3 op
Objective
Students will be introduced to digital sculpting and high polygon modelling techniques.
Content
Introduction to digital sculpting Interface and tools in Mudbox
Mudbox and 3ds Max workflow
Creating textures in Substance Live
High polygon techniques for modelling
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Enrollment
30.12.2024 - 26.01.2025
Timing
17.03.2025 - 31.07.2025
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Tommi Helin
Groups
-
TTK23SPGTTK23SPG
-
TTK23SPTTK23SP
Objective
Students will be introduced to digital sculpting and high polygon modelling techniques.
Content
Introduction to digital sculpting Interface and tools in Mudbox
Mudbox and 3ds Max workflow
Creating textures in Substance Live
High polygon techniques for modelling
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
3D Modelling and Texturing I and II
Enrollment
01.12.2023 - 31.01.2024
Timing
18.03.2024 - 31.07.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Kiia Aihkisalo
Groups
-
TTK22SPGRaaheTTK22SPGRaahe
-
TTK22SPRaaheTTK22SPRaahe
Objective
Students will be introduced to digital sculpting and high polygon modelling techniques.
Content
Introduction to digital sculpting Interface and tools in Mudbox
Mudbox and 3ds Max workflow
Creating textures in Substance Live
High polygon techniques for modelling
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
3D Modelling and Texturing I and II
Enrollment
01.12.2023 - 31.01.2024
Timing
18.03.2024 - 31.07.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Tommi Helin
Groups
-
TTK22SPGTTK22SPG
-
TTK22SPTTK22SP
Objective
Students will be introduced to digital sculpting and high polygon modelling techniques.
Content
Introduction to digital sculpting Interface and tools in Mudbox
Mudbox and 3ds Max workflow
Creating textures in Substance Live
High polygon techniques for modelling
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
3D Modelling and Texturing I and II
Enrollment
01.01.2023 - 19.03.2023
Timing
20.03.2023 - 31.07.2023
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Teachers
- Kiia Aihkisalo
Groups
-
TTK21SPGRaaTTK21SPGRaa
Objective
Students will be introduced to digital sculpting and high polygon modelling techniques.
Content
Introduction to digital sculpting Interface and tools in Mudbox
Mudbox and 3ds Max workflow
Creating textures in Substance Live
High polygon techniques for modelling
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
3D Modelling and Texturing I and II
Enrollment
02.12.2022 - 19.03.2023
Timing
20.03.2023 - 31.07.2023
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- English
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Tommi Helin
Groups
-
TTK21SPGTTK21SPG
Objective
Students will be introduced to digital sculpting and high polygon modelling techniques.
Content
Introduction to digital sculpting Interface and tools in Mudbox
Mudbox and 3ds Max workflow
Creating textures in Substance Live
High polygon techniques for modelling
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
3D Modelling and Texturing I and II
Enrollment
01.01.2022 - 20.03.2022
Timing
21.03.2022 - 31.07.2022
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Kiia Aihkisalo
Groups
-
TTK20SPRaaheTTK20SPRaahe
Objective
Students will be introduced to digital sculpting and high polygon modelling techniques.
Content
Introduction to digital sculpting Interface and tools in Mudbox
Mudbox and 3ds Max workflow
Creating textures in Substance Live
High polygon techniques for modelling
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
3D Modelling and Texturing I and II
Enrollment
01.01.2022 - 20.03.2022
Timing
21.03.2022 - 31.07.2022
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Tommi Helin
Groups
-
TTK20SPTTK20SP
-
TTK20SPGTTK20SPG
Objective
Students will be introduced to digital sculpting and high polygon modelling techniques.
Content
Introduction to digital sculpting Interface and tools in Mudbox
Mudbox and 3ds Max workflow
Creating textures in Substance Live
High polygon techniques for modelling
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
3D Modelling and Texturing I and II