Game Production IILaajuus (3 cr)
Code: TT00BF61
Credits
3 op
Objective
Students will deepen their skills in game production, team management and leadership as well as learn principles of running a game studio. Students will also get advanced knowledge about game business. This course prepares students to run their own game company.
Content
Advanced game production studies
Team leading and management
Recruiting process
Advanced game business concepts
Applying for funding
Assessment criteria, excellent (5)
Excellent knowledge proved by assignments and activity during classes.
Assessment criteria, good (3)
Good knowledge proved by assignments and activity during classes.
Assessment criteria, satisfactory (1)
Average knowledge proved by assignments and activity during classes.
Assessment criteria, approved/failed
Pass/fail
Enrollment
27.09.2025 - 26.10.2025
Timing
27.10.2025 - 31.12.2025
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Joonas Muhonen
Groups
-
TTK24SPTTK24SP
Objective
Students will deepen their skills in game production, team management and leadership as well as learn principles of running a game studio. Students will also get advanced knowledge about game business. This course prepares students to run their own game company.
Content
Advanced game production studies
Team leading and management
Recruiting process
Advanced game business concepts
Applying for funding
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
Excellent knowledge proved by assignments and activity during classes.
Assessment criteria, good (3)
Good knowledge proved by assignments and activity during classes.
Assessment criteria, satisfactory (1)
Average knowledge proved by assignments and activity during classes.
Assessment criteria, approved/failed
Pass/fail
Prerequisites
Game Production I
Enrollment
19.08.2024 - 22.09.2024
Timing
28.10.2024 - 31.12.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Joonas Muhonen
Groups
-
TTK23SPTTTK23SPT
Objective
Students will deepen their skills in game production, team management and leadership as well as learn principles of running a game studio. Students will also get advanced knowledge about game business. This course prepares students to run their own game company.
Content
Advanced game production studies
Team leading and management
Recruiting process
Advanced game business concepts
Applying for funding
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
Excellent knowledge proved by assignments and activity during classes.
Assessment criteria, good (3)
Good knowledge proved by assignments and activity during classes.
Assessment criteria, satisfactory (1)
Average knowledge proved by assignments and activity during classes.
Assessment criteria, approved/failed
Pass/fail
Prerequisites
Game Production I
Enrollment
01.08.2023 - 29.10.2023
Timing
30.10.2023 - 31.12.2023
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- English
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Joonas Muhonen
- Antti Junttila
Groups
-
TTK22SPTRaaheTTK22SPTRaahe
-
TTK22SPTTTK22SPT
Objective
Students will deepen their skills in game production, team management and leadership as well as learn principles of running a game studio. Students will also get advanced knowledge about game business. This course prepares students to run their own game company.
Content
Advanced game production studies
Team leading and management
Recruiting process
Advanced game business concepts
Applying for funding
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
Excellent knowledge proved by assignments and activity during classes.
Assessment criteria, good (3)
Good knowledge proved by assignments and activity during classes.
Assessment criteria, satisfactory (1)
Average knowledge proved by assignments and activity during classes.
Assessment criteria, approved/failed
Pass/fail
Prerequisites
Game Production I
Enrollment
01.08.2022 - 30.09.2022
Timing
31.10.2022 - 31.12.2022
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Joonas Muhonen
- Antti Junttila
Groups
-
TTK21SPTRaaTTK21SPTRaa
-
TTK21SPRaaheTTK21SPRaahe
-
TTK21SPTTTK21SPT
Objective
Students will deepen their skills in game production, team management and leadership as well as learn principles of running a game studio. Students will also get advanced knowledge about game business. This course prepares students to run their own game company.
Content
Advanced game production studies
Team leading and management
Recruiting process
Advanced game business concepts
Applying for funding
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
Excellent knowledge proved by assignments and activity during classes.
Assessment criteria, good (3)
Good knowledge proved by assignments and activity during classes.
Assessment criteria, satisfactory (1)
Average knowledge proved by assignments and activity during classes.
Assessment criteria, approved/failed
Pass/fail
Prerequisites
Game Production I