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Game Analytics and MonetizationLaajuus (3 op)

Tunnus: TT00BI59

Laajuus

3 op

Osaamistavoitteet

Students will understand the characteristics of game analytics and monetization in free-to-play games and become familiar with different analytics tools and software. Student will also understand basics of user acquisition.

Sisältö

Analytics and metrics in free-to-play games
Monetization in free-to-play games
Player behaviour
User acquisition
Analytics tools and software

Arviointikriteerit, kiitettävä (5)

Excellent knowledge in proved by assignments and activity during classes.

Arviointikriteerit, hyvä (3)

Good knowledge in proved by assignments and activity during classes.

Arviointikriteerit, tyydyttävä (1)

Average knowledge in proved by assignments and activity during classes.

Arviointikriteeri, hyväksytty/hylätty

Failed if poor knowledge in proved by assignments and activity during classes.

fi
Ilmoittautumisaika

02.07.2025 - 31.07.2025

Ajoitus

01.08.2025 - 31.12.2025

Opintopistemäärä

3 op

Toteutustapa

Lähiopetus

Yksikkö

Teknologia

Opetuskielet
  • Suomi
Koulutus
  • Tietojenkäsittelyn koulutus
Opettaja
  • Joonas Muhonen
  • OPE_Tietojenkäsittely OPE_Tietojenkäsittely
Ryhmät
  • TTK24SPT
    TTK24SPT

Tavoitteet

Students will understand the characteristics of game analytics and monetization in free-to-play games and become familiar with different analytics tools and software. Student will also understand basics of user acquisition.

Sisältö

Analytics and metrics in free-to-play games
Monetization in free-to-play games
Player behaviour
User acquisition
Analytics tools and software

Arviointiasteikko

0 - 5

Arviointikriteerit, kiitettävä (5)

Excellent knowledge in proved by assignments and activity during classes.

Arviointikriteerit, hyvä (3)

Good knowledge in proved by assignments and activity during classes.

Arviointikriteerit, tyydyttävä (1)

Average knowledge in proved by assignments and activity during classes.

Arviointikriteeri, hyväksytty/hylätty

Failed if poor knowledge in proved by assignments and activity during classes.

fi
Ilmoittautumisaika

19.08.2024 - 22.09.2024

Ajoitus

01.08.2024 - 31.12.2024

Opintopistemäärä

3 op

Toteutustapa

Lähiopetus

Yksikkö

Teknologia

Opetuskielet
  • Suomi
Koulutus
  • Tietojenkäsittelyn koulutus
Opettaja
  • Joonas Muhonen
  • OPE_Tietojenkäsittely OPE_Tietojenkäsittely
Ryhmät
  • TTK23SPT
    TTK23SPT

Tavoitteet

Students will understand the characteristics of game analytics and monetization in free-to-play games and become familiar with different analytics tools and software. Student will also understand basics of user acquisition.

Sisältö

Analytics and metrics in free-to-play games
Monetization in free-to-play games
Player behaviour
User acquisition
Analytics tools and software

Arviointiasteikko

0 - 5

Arviointikriteerit, kiitettävä (5)

Excellent knowledge in proved by assignments and activity during classes.

Arviointikriteerit, hyvä (3)

Good knowledge in proved by assignments and activity during classes.

Arviointikriteerit, tyydyttävä (1)

Average knowledge in proved by assignments and activity during classes.

Arviointikriteeri, hyväksytty/hylätty

Failed if poor knowledge in proved by assignments and activity during classes.

fi
Ilmoittautumisaika

01.08.2023 - 30.09.2023

Ajoitus

01.08.2023 - 15.10.2023

Opintopistemäärä

3 op

Toteutustapa

Lähiopetus

Yksikkö

Teknologia

Opetuskielet
  • Englanti
Koulutus
  • Tietojenkäsittelyn koulutus
Opettaja
  • Joonas Muhonen
  • Ope_pelituotanto Ope_pelituotanto
Ryhmät
  • TTK22SPTRaahe
    TTK22SPTRaahe
  • TTK22SPT
    TTK22SPT

Tavoitteet

Students will understand the characteristics of game analytics and monetization in free-to-play games and become familiar with different analytics tools and software. Student will also understand basics of user acquisition.

Sisältö

Analytics and metrics in free-to-play games
Monetization in free-to-play games
Player behaviour
User acquisition
Analytics tools and software

Arviointiasteikko

0 - 5

Arviointikriteerit, kiitettävä (5)

Excellent knowledge in proved by assignments and activity during classes.

Arviointikriteerit, hyvä (3)

Good knowledge in proved by assignments and activity during classes.

Arviointikriteerit, tyydyttävä (1)

Average knowledge in proved by assignments and activity during classes.

Arviointikriteeri, hyväksytty/hylätty

Failed if poor knowledge in proved by assignments and activity during classes.

fi
Ilmoittautumisaika

01.08.2022 - 30.09.2022

Ajoitus

01.08.2022 - 31.12.2022

Opintopistemäärä

3 op

Virtuaaliosuus

3 op

Toteutustapa

Etäopetus

Yksikkö

Teknologia

Opetuskielet
  • Suomi
Koulutus
  • Tietojenkäsittelyn koulutus
Opettaja
  • Joonas Muhonen
  • Antti Junttila
Ryhmät
  • TTK21SPTRaa
    TTK21SPTRaa
  • TTK21SPRaahe
    TTK21SPRaahe
  • TTK21SPT
    TTK21SPT

Tavoitteet

Students will understand the characteristics of game analytics and monetization in free-to-play games and become familiar with different analytics tools and software. Student will also understand basics of user acquisition.

Sisältö

Analytics and metrics in free-to-play games
Monetization in free-to-play games
Player behaviour
User acquisition
Analytics tools and software

Arviointiasteikko

0 - 5

Arviointikriteerit, kiitettävä (5)

Excellent knowledge in proved by assignments and activity during classes.

Arviointikriteerit, hyvä (3)

Good knowledge in proved by assignments and activity during classes.

Arviointikriteerit, tyydyttävä (1)

Average knowledge in proved by assignments and activity during classes.

Arviointikriteeri, hyväksytty/hylätty

Failed if poor knowledge in proved by assignments and activity during classes.