Continuation Course in Game BusinessLaajuus (3 op)
Tunnus: KTVP020
Laajuus
3 op
Osaamistavoitteet
To provide students with a comprehensive view of game business and game product marketing. Participants will gain a through understanding of the distinctive characteristics of game business, whilst understanding the importance of marketing in competitive business environment.
Sisältö
Game product revenue planning
Marketing plan for a game
Sales and customer acquisition
Sales channels
Arviointikriteerit, kiitettävä (5)
Excellent knowledge in Game Business proved by assignments and activity during classes.
Arviointikriteerit, hyvä (3)
Good knowledge in Game Business proved by assignments and activity during classes.
Arviointikriteerit, tyydyttävä (1)
Average knowledge in Game Business proved by assignments and activity during classes.
Arviointikriteeri, hyväksytty/hylätty
Failed if poor knowledge in Game Business proved by assignments and activity during classes.
Ilmoittautumisaika
27.09.2025 - 26.10.2025
Ajoitus
27.10.2025 - 31.12.2025
Opintopistemäärä
3 op
Toteutustapa
Lähiopetus
Yksikkö
Teknologia
Opetuskielet
- Suomi
Koulutus
- Tietojenkäsittelyn koulutus
Opettaja
- OPE_Tietojenkäsittely OPE_Tietojenkäsittely
Ryhmät
-
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Tavoitteet
To provide students with a comprehensive view of game business and game product marketing. Participants will gain a through understanding of the distinctive characteristics of game business, whilst understanding the importance of marketing in competitive business environment.
Sisältö
Game product revenue planning
Marketing plan for a game
Sales and customer acquisition
Sales channels
Arviointiasteikko
0 - 5
Arviointikriteerit, kiitettävä (5)
Excellent knowledge in Game Business proved by assignments and activity during classes.
Arviointikriteerit, hyvä (3)
Good knowledge in Game Business proved by assignments and activity during classes.
Arviointikriteerit, tyydyttävä (1)
Average knowledge in Game Business proved by assignments and activity during classes.
Arviointikriteeri, hyväksytty/hylätty
Failed if poor knowledge in Game Business proved by assignments and activity during classes.
Esitietovaatimukset
Basics of Game Business
Ilmoittautumisaika
19.08.2024 - 22.09.2024
Ajoitus
28.10.2024 - 31.12.2024
Opintopistemäärä
3 op
Toteutustapa
Lähiopetus
Yksikkö
Teknologia
Opetuskielet
- Suomi
Koulutus
- Tietojenkäsittelyn koulutus
Opettaja
- OPE_Tietojenkäsittely OPE_Tietojenkäsittely
Ryhmät
-
TTK23SPTTTK23SPT
Tavoitteet
To provide students with a comprehensive view of game business and game product marketing. Participants will gain a through understanding of the distinctive characteristics of game business, whilst understanding the importance of marketing in competitive business environment.
Sisältö
Game product revenue planning
Marketing plan for a game
Sales and customer acquisition
Sales channels
Arviointiasteikko
0 - 5
Arviointikriteerit, kiitettävä (5)
Excellent knowledge in Game Business proved by assignments and activity during classes.
Arviointikriteerit, hyvä (3)
Good knowledge in Game Business proved by assignments and activity during classes.
Arviointikriteerit, tyydyttävä (1)
Average knowledge in Game Business proved by assignments and activity during classes.
Arviointikriteeri, hyväksytty/hylätty
Failed if poor knowledge in Game Business proved by assignments and activity during classes.
Esitietovaatimukset
Basics of Game Business
Ilmoittautumisaika
01.08.2023 - 29.10.2023
Ajoitus
30.10.2023 - 31.12.2023
Opintopistemäärä
3 op
Toteutustapa
Lähiopetus
Yksikkö
Teknologia
Opetuskielet
- Englanti
Koulutus
- Tietojenkäsittelyn koulutus
Opettaja
- Joonas Muhonen
- Antti Junttila
Ryhmät
-
TTK22SPTRaaheTTK22SPTRaahe
-
TTK22SPTTTK22SPT
Tavoitteet
To provide students with a comprehensive view of game business and game product marketing. Participants will gain a through understanding of the distinctive characteristics of game business, whilst understanding the importance of marketing in competitive business environment.
Sisältö
Game product revenue planning
Marketing plan for a game
Sales and customer acquisition
Sales channels
Arviointiasteikko
0 - 5
Arviointikriteerit, kiitettävä (5)
Excellent knowledge in Game Business proved by assignments and activity during classes.
Arviointikriteerit, hyvä (3)
Good knowledge in Game Business proved by assignments and activity during classes.
Arviointikriteerit, tyydyttävä (1)
Average knowledge in Game Business proved by assignments and activity during classes.
Arviointikriteeri, hyväksytty/hylätty
Failed if poor knowledge in Game Business proved by assignments and activity during classes.
Esitietovaatimukset
Basics of Game Business
Ilmoittautumisaika
01.08.2022 - 30.09.2022
Ajoitus
31.10.2022 - 31.12.2022
Opintopistemäärä
3 op
Toteutustapa
Lähiopetus
Yksikkö
Teknologia
Opetuskielet
- Suomi
Koulutus
- Tietojenkäsittelyn koulutus
Opettaja
- Antti Junttila
Ryhmät
-
TTK21SPTRaaTTK21SPTRaa
-
TTK21SPRaaheTTK21SPRaahe
-
TTK21SPTTTK21SPT
Tavoitteet
To provide students with a comprehensive view of game business and game product marketing. Participants will gain a through understanding of the distinctive characteristics of game business, whilst understanding the importance of marketing in competitive business environment.
Sisältö
Game product revenue planning
Marketing plan for a game
Sales and customer acquisition
Sales channels
Arviointiasteikko
0 - 5
Arviointikriteerit, kiitettävä (5)
Excellent knowledge in Game Business proved by assignments and activity during classes.
Arviointikriteerit, hyvä (3)
Good knowledge in Game Business proved by assignments and activity during classes.
Arviointikriteerit, tyydyttävä (1)
Average knowledge in Game Business proved by assignments and activity during classes.
Arviointikriteeri, hyväksytty/hylätty
Failed if poor knowledge in Game Business proved by assignments and activity during classes.
Esitietovaatimukset
Basics of Game Business