Project Studies 2 - Developing a Mobile GameLaajuus (6 cr)
Code: TT00BL71
Credits
6 op
Objective
Students will learn the different stages of a mobile game production project, being able to apply skills and use knowledge to solve problems independently. They will be able to work in multidisciplinary project teams.
Content
Students will form teams which will create a 2 D game on a mobile platform which will be published in a digital trade location.
Assessment criteria, approved/failed
The course is failed, if the student does not actively participate in team work.
Further information
Changes may apply.
Enrollment
01.08.2023 - 30.09.2023
Timing
01.08.2023 - 31.12.2023
Number of ECTS credits allocated
6 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Antti Junttila
- Kiia Aihkisalo
- Vesa Vaihoja
Groups
-
TTK22SPGRaaheTTK22SPGRaahe
-
TTK22SPTRaaheTTK22SPTRaahe
-
TTK22SPORaaheTTK22SPORaahe
-
TTK22SPRaaheTTK22SPRaahe
Objective
Students will learn the different stages of a mobile game production project, being able to apply skills and use knowledge to solve problems independently. They will be able to work in multidisciplinary project teams.
Content
Students will form teams which will create a 2 D game on a mobile platform which will be published in a digital trade location.
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The course is failed, if the student does not actively participate in team work.
Further information
Changes may apply.
Enrollment
01.08.2023 - 30.09.2023
Timing
01.08.2023 - 31.12.2023
Number of ECTS credits allocated
6 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- English
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Niko Kinnunen
- Joonas Muhonen
- Tommi Helin
Groups
-
TTK22SPTTTK22SPT
-
TTK22SPOTTK22SPO
-
TTK22SPGTTK22SPG
Objective
Students will learn the different stages of a mobile game production project, being able to apply skills and use knowledge to solve problems independently. They will be able to work in multidisciplinary project teams.
Content
Students will form teams which will create a 2 D game on a mobile platform which will be published in a digital trade location.
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The course is failed, if the student does not actively participate in team work.
Further information
Changes may apply.
Enrollment
01.08.2022 - 30.09.2022
Timing
01.08.2022 - 31.12.2022
Number of ECTS credits allocated
6 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Niko Kinnunen
- Joonas Muhonen
- Antti Junttila
- Tommi Helin
- Vesa Vaihoja
- Kiia Aihkisalo
Groups
-
TTK21SPTRaaTTK21SPTRaa
-
TTK21SPGTTK21SPG
-
TTK21SPRaaheTTK21SPRaahe
-
TTK21SPTTTK21SPT
-
TTK21SPOTTK21SPO
-
TTK21SPORaaTTK21SPORaa
-
TTK21SPGRaaTTK21SPGRaa
Objective
Students will learn the different stages of a mobile game production project, being able to apply skills and use knowledge to solve problems independently. They will be able to work in multidisciplinary project teams.
Content
Students will form teams which will create a 2 D game on a mobile platform which will be published in a digital trade location.
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The course is failed, if the student does not actively participate in team work.
Further information
Changes may apply.