Introduction to 3D modelingLaajuus (3 cr)
Code: KTAD034
Credits
3 op
Objective
Introduction to the principles and concepts of 3D game graphics.
Basics of 3D modeling packages
Content
3D modeling packages navigation and interface
Basic tools for low polygon modeling
UV Mapping
Texturing
Basic animation
Cameras
Lighting and rendering
Assessment criteria, approved/failed
The students are able to create basic 3D models, UV map and make a simple animation using modern-day 3D modeling package.
They are able to create a simple texture, and make rendering using basic light settings.
Pass: 70% attendance and all work submitted.
Enrollment
02.07.2025 - 31.07.2025
Timing
01.08.2025 - 31.12.2025
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Tommi Helin
Groups
-
TTK24SPTTK24SP
Objective
Introduction to the principles and concepts of 3D game graphics.
Basics of 3D modeling packages
Content
3D modeling packages navigation and interface
Basic tools for low polygon modeling
UV Mapping
Texturing
Basic animation
Cameras
Lighting and rendering
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students are able to create basic 3D models, UV map and make a simple animation using modern-day 3D modeling package.
They are able to create a simple texture, and make rendering using basic light settings.
Pass: 70% attendance and all work submitted.
Enrollment
19.08.2024 - 22.09.2024
Timing
01.08.2024 - 31.12.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Tommi Helin
Groups
-
TTK23SPOTTK23SPO
-
TTK23SPTTTK23SPT
-
TTK23SPGTTK23SPG
-
TTK23SPTTK23SP
Objective
Introduction to the principles and concepts of 3D game graphics.
Basics of 3D modeling packages
Content
3D modeling packages navigation and interface
Basic tools for low polygon modeling
UV Mapping
Texturing
Basic animation
Cameras
Lighting and rendering
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students are able to create basic 3D models, UV map and make a simple animation using modern-day 3D modeling package.
They are able to create a simple texture, and make rendering using basic light settings.
Pass: 70% attendance and all work submitted.
Enrollment
01.08.2023 - 30.09.2023
Timing
01.08.2023 - 31.12.2023
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Kiia Aihkisalo
Groups
-
TTK22SPGRaaheTTK22SPGRaahe
-
TTK22SPTRaaheTTK22SPTRaahe
-
TTK22SPORaaheTTK22SPORaahe
-
TTK22SPRaaheTTK22SPRaahe
Objective
Introduction to the principles and concepts of 3D game graphics.
Basics of 3D modeling packages
Content
3D modeling packages navigation and interface
Basic tools for low polygon modeling
UV Mapping
Texturing
Basic animation
Cameras
Lighting and rendering
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students are able to create basic 3D models, UV map and make a simple animation using modern-day 3D modeling package.
They are able to create a simple texture, and make rendering using basic light settings.
Pass: 70% attendance and all work submitted.
Enrollment
01.08.2023 - 30.09.2023
Timing
01.08.2023 - 31.12.2023
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- English
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Tommi Helin
Groups
-
TTK22SPTTTK22SPT
-
TTK22SPOTTK22SPO
-
TTK22SPGTTK22SPG
Objective
Introduction to the principles and concepts of 3D game graphics.
Basics of 3D modeling packages
Content
3D modeling packages navigation and interface
Basic tools for low polygon modeling
UV Mapping
Texturing
Basic animation
Cameras
Lighting and rendering
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students are able to create basic 3D models, UV map and make a simple animation using modern-day 3D modeling package.
They are able to create a simple texture, and make rendering using basic light settings.
Pass: 70% attendance and all work submitted.
Enrollment
01.08.2022 - 30.09.2022
Timing
01.08.2022 - 31.12.2022
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Kiia Aihkisalo
Groups
-
TTK21SPTRaaTTK21SPTRaa
-
TTK21SPRaaheTTK21SPRaahe
-
TTK21SPORaaTTK21SPORaa
-
TTK21SPGRaaTTK21SPGRaa
Objective
Introduction to the principles and concepts of 3D game graphics.
Basics of 3D modeling packages
Content
3D modeling packages navigation and interface
Basic tools for low polygon modeling
UV Mapping
Texturing
Basic animation
Cameras
Lighting and rendering
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students are able to create basic 3D models, UV map and make a simple animation using modern-day 3D modeling package.
They are able to create a simple texture, and make rendering using basic light settings.
Pass: 70% attendance and all work submitted.
Enrollment
01.08.2022 - 30.09.2022
Timing
01.08.2022 - 31.12.2022
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Tommi Helin
Groups
-
TTK21SPGTTK21SPG
-
TTK21SPTTK21SP
-
TTK21SPTTTK21SPT
-
TTK21SPOTTK21SPO
Objective
Introduction to the principles and concepts of 3D game graphics.
Basics of 3D modeling packages
Content
3D modeling packages navigation and interface
Basic tools for low polygon modeling
UV Mapping
Texturing
Basic animation
Cameras
Lighting and rendering
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students are able to create basic 3D models, UV map and make a simple animation using modern-day 3D modeling package.
They are able to create a simple texture, and make rendering using basic light settings.
Pass: 70% attendance and all work submitted.