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Introduction to 3D modelingLaajuus (3 cr)

Code: KTAD034

Credits

3 op

Objective

Introduction to the principles and concepts of 3D game graphics.
Basics of 3D modeling packages

Content

3D modeling packages navigation and interface
Basic tools for low polygon modeling
UV Mapping
Texturing
Basic animation
Cameras
Lighting and rendering

Assessment criteria, approved/failed

The students are able to create basic 3D models, UV map and make a simple animation using modern-day 3D modeling package.

They are able to create a simple texture, and make rendering using basic light settings.

Pass: 70% attendance and all work submitted.

en
Enrollment

02.07.2025 - 31.07.2025

Timing

01.08.2025 - 31.12.2025

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Tommi Helin
Groups
  • TTK24SP
    TTK24SP
  • TTK24SPG
    TTK24SPG
  • TTK24SPO
    TTK24SPO
  • TTK24SPT
    TTK24SPT

Objective

Introduction to the principles and concepts of 3D game graphics.
Basics of 3D modeling packages

Content

3D modeling packages navigation and interface
Basic tools for low polygon modeling
UV Mapping
Texturing
Basic animation
Cameras
Lighting and rendering

Evaluation scale

0 - 5

Assessment criteria, approved/failed

The students are able to create basic 3D models, UV map and make a simple animation using modern-day 3D modeling package.

They are able to create a simple texture, and make rendering using basic light settings.

Pass: 70% attendance and all work submitted.

en
Enrollment

19.08.2024 - 22.09.2024

Timing

01.08.2024 - 31.12.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Tommi Helin
Groups
  • TTK23SPO
    TTK23SPO
  • TTK23SPT
    TTK23SPT
  • TTK23SPG
    TTK23SPG
  • TTK23SP
    TTK23SP

Objective

Introduction to the principles and concepts of 3D game graphics.
Basics of 3D modeling packages

Content

3D modeling packages navigation and interface
Basic tools for low polygon modeling
UV Mapping
Texturing
Basic animation
Cameras
Lighting and rendering

Evaluation scale

0 - 5

Assessment criteria, approved/failed

The students are able to create basic 3D models, UV map and make a simple animation using modern-day 3D modeling package.

They are able to create a simple texture, and make rendering using basic light settings.

Pass: 70% attendance and all work submitted.

en
Enrollment

01.08.2023 - 30.09.2023

Timing

01.08.2023 - 31.12.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Kiia Aihkisalo
Groups
  • TTK22SPGRaahe
    TTK22SPGRaahe
  • TTK22SPTRaahe
    TTK22SPTRaahe
  • TTK22SPORaahe
    TTK22SPORaahe
  • TTK22SPRaahe
    TTK22SPRaahe

Objective

Introduction to the principles and concepts of 3D game graphics.
Basics of 3D modeling packages

Content

3D modeling packages navigation and interface
Basic tools for low polygon modeling
UV Mapping
Texturing
Basic animation
Cameras
Lighting and rendering

Evaluation scale

0 - 5

Assessment criteria, approved/failed

The students are able to create basic 3D models, UV map and make a simple animation using modern-day 3D modeling package.

They are able to create a simple texture, and make rendering using basic light settings.

Pass: 70% attendance and all work submitted.

en
Enrollment

01.08.2023 - 30.09.2023

Timing

01.08.2023 - 31.12.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • English
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Tommi Helin
Groups
  • TTK22SPT
    TTK22SPT
  • TTK22SPO
    TTK22SPO
  • TTK22SPG
    TTK22SPG

Objective

Introduction to the principles and concepts of 3D game graphics.
Basics of 3D modeling packages

Content

3D modeling packages navigation and interface
Basic tools for low polygon modeling
UV Mapping
Texturing
Basic animation
Cameras
Lighting and rendering

Evaluation scale

0 - 5

Assessment criteria, approved/failed

The students are able to create basic 3D models, UV map and make a simple animation using modern-day 3D modeling package.

They are able to create a simple texture, and make rendering using basic light settings.

Pass: 70% attendance and all work submitted.

en
Enrollment

01.08.2022 - 30.09.2022

Timing

01.08.2022 - 31.12.2022

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Kiia Aihkisalo
Groups
  • TTK21SPTRaa
    TTK21SPTRaa
  • TTK21SPRaahe
    TTK21SPRaahe
  • TTK21SPORaa
    TTK21SPORaa
  • TTK21SPGRaa
    TTK21SPGRaa

Objective

Introduction to the principles and concepts of 3D game graphics.
Basics of 3D modeling packages

Content

3D modeling packages navigation and interface
Basic tools for low polygon modeling
UV Mapping
Texturing
Basic animation
Cameras
Lighting and rendering

Evaluation scale

0 - 5

Assessment criteria, approved/failed

The students are able to create basic 3D models, UV map and make a simple animation using modern-day 3D modeling package.

They are able to create a simple texture, and make rendering using basic light settings.

Pass: 70% attendance and all work submitted.

en
Enrollment

01.08.2022 - 30.09.2022

Timing

01.08.2022 - 31.12.2022

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Tommi Helin
Groups
  • TTK21SPG
    TTK21SPG
  • TTK21SP
    TTK21SP
  • TTK21SPT
    TTK21SPT
  • TTK21SPO
    TTK21SPO

Objective

Introduction to the principles and concepts of 3D game graphics.
Basics of 3D modeling packages

Content

3D modeling packages navigation and interface
Basic tools for low polygon modeling
UV Mapping
Texturing
Basic animation
Cameras
Lighting and rendering

Evaluation scale

0 - 5

Assessment criteria, approved/failed

The students are able to create basic 3D models, UV map and make a simple animation using modern-day 3D modeling package.

They are able to create a simple texture, and make rendering using basic light settings.

Pass: 70% attendance and all work submitted.