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3D AnimationLaajuus (3 cr)

Code: KTVP040

Credits

3 op

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

en
Enrollment

01.12.2023 - 31.01.2024

Timing

01.01.2024 - 31.07.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • English
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Nick Sweetman
  • Tommi Helin
Groups
  • TTK22SPG
    TTK22SPG

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

basic attendance and understanding, assignments submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Prerequisites

2D Animation

en
Enrollment

01.12.2023 - 31.01.2024

Timing

01.01.2024 - 31.07.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Nick Sweetman
  • Kiia Aihkisalo
Groups
  • TTK22SPGRaahe
    TTK22SPGRaahe

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

basic attendance and understanding, assignments submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Prerequisites

2D Animation

en
Enrollment

02.12.2022 - 31.01.2023

Timing

01.01.2023 - 31.07.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Teachers
  • Ope_pelituotanto Ope_pelituotanto
  • Kiia Aihkisalo
Groups
  • TTK21SPGRaa
    TTK21SPGRaa

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

basic attendance and understanding, assignments submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Prerequisites

2D Animation

en
Enrollment

02.12.2022 - 31.01.2023

Timing

01.01.2023 - 31.07.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • English
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Ope_pelituotanto Ope_pelituotanto
  • Kiia Aihkisalo
Groups
  • TTK21SPG
    TTK21SPG

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

basic attendance and understanding, assignments submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Prerequisites

2D Animation

en
Enrollment

02.12.2021 - 31.01.2022

Timing

01.01.2022 - 31.07.2022

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Ope_pelituotanto Ope_pelituotanto
  • Kiia Aihkisalo
Groups
  • TTK20SPRaahe
    TTK20SPRaahe

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

basic attendance and understanding, assignments submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Prerequisites

2D Animation

en
Enrollment

02.12.2021 - 31.01.2022

Timing

01.01.2022 - 31.07.2022

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Ope_pelituotanto Ope_pelituotanto
  • Tommi Helin
Groups
  • TTK20SP
    TTK20SP
  • TTK20SPG
    TTK20SPG

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

basic attendance and understanding, assignments submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Prerequisites

2D Animation