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Tool Creation in Game EnginesLaajuus (5 op)

Tunnus: TB00CV07

Laajuus

5 op

Osaamistavoitteet

Student can create tools that help in developing a complex game. The goal of this course is to equip students with the skills and knowledge necessary to create custom tools within game engines. By the end of the course, students will be able to design, develop, and implement tools that enhance the efficiency and creativity of game development process. This includes understanding the principles development, scripting, and integration tools into existing game engine workflows.

Sisältö

Introduction to most popular game engines.
Learn how to setup tool development environments to popular game engines.
Learn how to implementing tools that cover topics such as workflow effeciency, asset management, procedural generation, lighting tools, and asset importers.
Implementing tools for a custom game engine.

Arviointikriteerit, kiitettävä (5)

The student has a sound understanding of the concepts used to produce tools for game development environment. Excellent assignment work and extraordinary or additional work were submitted.

Arviointikriteerit, hyvä (3)

Understanding of concepts, all assignments completed to a good standard.

Arviointikriteerit, tyydyttävä (1)

Basic attendance and understanding, assignments submitted.