Add-ons and ScriptingLaajuus (5 cr)
Code: TB00CV11
Credits
5 op
Objective
This course aims to equip students with the knowledge and skills to create add-ons and scripts for graphical content creation software and enhance their ability to develop, maintain, and optimize game art pipelines. For their final work, students will create a script, tool, or add-on of their choosing.
Content
Introduction to add-ons and scripting
Overview of 3D modelling software such as Blender, Maya, 3DS Max
Introduction to scripting languages such as but not limited to Python, MEL, MaxScript, Bash, and Batch processing.
Creating Simple add-ons
Automating repetitive tasks
Debugging and troubleshooting scripts
Assessment criteria, excellent (5)
The student has a sound understanding of the concepts used to produce scripts for production. Excellent assignment work and extraordinary or additional work were submitted.
Assessment criteria, good (3)
Understanding of concepts, all assignments completed to a good standard.
Assessment criteria, satisfactory (1)
Basic attendance and understanding, assignments submitted.