Add-ons and ScriptingLaajuus (5 cr)
Code: TB00CV11
Credits
5 op
Objective
This course aims to equip students with the knowledge and skills to create add-ons and scripts for graphical content creation software and enhance their ability to develop, maintain, and optimize game art pipelines. For their final work, students will create a script, tool, or add-on of their choosing.
Content
Introduction to add-ons and scripting
Overview of 3D modelling software such as Blender, Maya, 3DS Max
Introduction to scripting languages such as but not limited to Python, MEL, MaxScript, Bash, and Batch processing.
Creating Simple add-ons
Automating repetitive tasks
Debugging and troubleshooting scripts
Assessment criteria, excellent (5)
The student has a sound understanding of the concepts used to produce scripts for production. Excellent assignment work and extraordinary or additional work were submitted.
Assessment criteria, good (3)
Understanding of concepts, all assignments completed to a good standard.
Assessment criteria, satisfactory (1)
Basic attendance and understanding, assignments submitted.
Enrollment
15.02.2025 - 16.03.2025
Timing
17.03.2025 - 30.11.2025
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Teaching languages
- English
Seats
0 - 30
Teachers
- Joni Mustakangas
- Tommi Helin
- Juho Taipaleenmäki
Scheduling groups
- kamk 1 (Size: 30. Open UAS: 30.)
Small groups
- Kamk 1
Objective
This course aims to equip students with the knowledge and skills to create add-ons and scripts for graphical content creation software and enhance their ability to develop, maintain, and optimize game art pipelines. For their final work, students will create a script, tool, or add-on of their choosing.
Content
Introduction to add-ons and scripting
Overview of 3D modelling software such as Blender, Maya, 3DS Max
Introduction to scripting languages such as but not limited to Python, MEL, MaxScript, Bash, and Batch processing.
Creating Simple add-ons
Automating repetitive tasks
Debugging and troubleshooting scripts
Location and time
17.3 - 30.11.2025, Location online at https://reppu.kamk.fi/ and live help in Discord.
Materials
Learning materials available at Reppu.
Teaching methods
The course consists of online lectures that involve independent learning assignments in Reppu.
With the help of the learning assignments, you will practice mastering and understanding the key contents of the course.
In addition, the course includes the return of source code of your project and a video presentation of the work done.
Student workload
The course requires approximately 135 hours of student work.
Lectures account for 25 hours. The remaining 110 hours of work are related to the project work to be evaluated as well as following course material and doing research for the final project.
These amounts are indicative and the final workload is determined by the time spent by the student.
Content scheduling
The course consists of online lectures that are common to the entire group.
You can do this course on your own phase, but final assignment needs to be submitted to the 30.11.2025
Further information
This course is part of the EU co-funded PELIKAN project Technical Artist diploma education. Therefore we require you to fill in the ESF personal data form in the EURA system. After registration you will receive instructions on how to do this.
You can complete a single course or, if you complete 15 or 30 credits, you will receive a diploma in December 2025.
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
The student has a sound understanding of the concepts used to produce scripts for production. Excellent assignment work and extraordinary or additional work were submitted.
Assessment criteria, good (3)
Understanding of concepts, all assignments completed to a good standard.
Assessment criteria, satisfactory (1)
Basic attendance and understanding, assignments submitted.
Assessment criteria, fail (0)
Final assignment not submitted.
Assessment criteria, excellent (5)
The student has a sound understanding of the concepts used to produce scripts for production. Excellent assignment work and extraordinary or additional work were submitted.
Toteutuksen arviointikriteerit, hyvä (3-4)
Understanding of concepts, all assignments completed to a good standard.
Assessment criteria, satisfactory (1)
Basic attendance and understanding, assignments submitted.
Prerequisites
Basic understating of 3D modelling
Familiarity with graphical creation software
Basic programming knowledge