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Game Programming I (4 cr)

Code: KTAD030-3010

General information


Enrollment
01.12.2021 - 31.01.2022
Registration for the implementation has ended.
Timing
01.01.2022 - 20.03.2022
Implementation has ended.
Number of ECTS credits allocated
4 cr
Local portion
4 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Niko Kinnunen
Groups
TTK21SPG
TTK21SPG
TTK21SP
TTK21SP
TTK21SPT
TTK21SPT
TTK21SPO
TTK21SPO
Course
KTAD030
No reservations found for realization KTAD030-3010!

Objective

Students will be able to design, document, implement and test a 2D game using C# programming language.

Content

The functioning principles of a game application
Basic use of XNA or Unity3D
Programming game mechanics

Evaluation scale

0 - 5

Assessment criteria, approved/failed

To be announced

Prerequisites

Introduction to Programming

Objective

Students will be able to design, document, implement and test a 2D game using C# programming language.

Content

The functioning principles of a game application
Basic use of XNA or Unity3D
Programming game mechanics

Qualifications

Introduction to Programming

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