Analytical Game Design (3cr)
Code: KTVP024-3011
General information
- Enrollment
- 11.04.2022 - 24.04.2022
- Registration for the implementation has ended.
- Timing
- 01.01.2023 - 19.03.2023
- Implementation has ended.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Business
- Teaching languages
- English
- Finnish
- Teachers
- Joonas Muhonen
- Course
- KTVP024
Unfortunately, no reservations were found for the realization Analytical Game Design KTVP024-3011. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.
Evaluation scale
0 - 5
Objective
- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design
Content
- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design
Assessment criteria, approved/failed
Student has returned all the tasks given by the teacher. Attendance 80%
Qualifications
Game Design I
Game Design II