Skip to main content

Analytical Game Design (3 cr)

Code: KTVP024-3011

General information


Enrollment

11.04.2022 - 24.04.2022

Timing

01.01.2023 - 19.03.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Business

Teaching languages

  • English
  • Finnish

Teachers

  • Joonas Muhonen

Groups

  • VAPVAL2023
    VAPVAL2023

Objective

- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design

Content

- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design

Evaluation scale

0 - 5

Assessment criteria, approved/failed

Student has returned all the tasks given by the teacher. Attendance 80%

Prerequisites

Game Design I
Game Design II