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Game Programming (3 cr)

Code: TTAP013-3010

General information


Enrollment

01.08.2023 - 30.09.2023

Timing

01.08.2023 - 31.12.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • Finnish

Degree programmes

  • Bachelor’s Degree in Information and Communication Technology

Teachers

  • Janne Remes

Groups

  • TTV22SP
    TTV22SP
  • 28.08.2023 08:15 - 11:45, Etäopetus Kajaaniin_Peliohjelmointi TTAP013-3010
  • 04.09.2023 08:15 - 11:45, Etäopetus Kajaaniin_Peliohjelmointi TTAP013-3010
  • 18.09.2023 08:15 - 11:45, Etäopetus Kajaaniin_Peliohjelmointi TTAP013-3010
  • 25.09.2023 08:15 - 11:45, Etäopetus Kajaaniin_Peliohjelmointi TTAP013-3010
  • 02.10.2023 08:15 - 11:45, Etäopetus Kajaaniin_Peliohjelmointi TTAP013-3010
  • 09.10.2023 08:15 - 11:45, Etäopetus Kajaaniin_Peliohjelmointi TTAP013-3010
  • 23.10.2023 08:15 - 11:45, Etäopetus Kajaaniin_Peliohjelmointi TTAP013-3010

Objective

Students will understand and know how to design and implement high level gameplay components into a game engine. They will be able to use these components to develop a simple game.

Content

Game loop and timing
Game object models
Scripting
Artificial intelligence basics

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

Students will demonstrate a deep knowledge of how to design high level gameplay components for a game engine. They will be able to implement the components into a game engine independently and use them efficiently in game development.

Assessment criteria, good (3)

Students will understand and know how to design high level gameplay components for a game engine. They will be able to implement the components into a game engine independently and use them in game development.

Arviointikriteerit, tyydyttävä (1)

Students will be able to implement high level gameplay components for a game engine. They will be able to implement the components into a game engine and use them in game development.

Further information

Ei vastaa KAT- ja TTK-ryhmän Game Programming II -kurssia.