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Introduction to Game Production (3 cr)

Code: KTAD033-3011

General information


Enrollment
02.12.2022 - 31.01.2023
Registration for the implementation has ended.
Timing
01.01.2023 - 19.03.2023
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Antti Junttila
Groups
TTK22SPGRaahe
TTK22SPGRaahe
TTK22SPTRaahe
TTK22SPTRaahe
TTK22SPORaahe
TTK22SPORaahe
TTK22SPRaahe
TTK22SPRaahe
Course
KTAD033
No reservations found for realization KTAD033-3011!

Objective

Students will be able to perceive the different stages of game production.
They will know the foundations of project administration used at KAMK games and how to use version management.

Content

Introduction to game development
Game production process
Introduction to project management methods used in game production
Introduction to version management

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

The student demonstrates excellent game production ability and can work responsibly with a developmental approach.

Assessment criteria, good (3)

The students are able to apply their practical knowledge.

Assessment criteria, satisfactory (1)

The student knows the different stages of game software production, as well as the basics of KAJAK's game production project management. They are proficient in version management.

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