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Game Programming I (4 cr)

Code: KTAD030-3011

General information


Enrollment

02.12.2022 - 31.01.2023

Timing

01.01.2023 - 19.03.2023

Number of ECTS credits allocated

4 op

Virtual portion

4 op

Mode of delivery

Distance learning

Unit

Teknologia

Teaching languages

  • Finnish

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Janne Remes

Groups

  • TTK22SPGRaahe
    TTK22SPGRaahe
  • TTK22SPTRaahe
    TTK22SPTRaahe
  • TTK22SPORaahe
    TTK22SPORaahe
  • TTK22SPRaahe
    TTK22SPRaahe

Objective

Students will be able to design, document, implement and test a 2D game using C# programming language.

Content

The functioning principles of a game application
Basic use of XNA or Unity3D
Programming game mechanics

Evaluation scale

0 - 5

Assessment criteria, approved/failed

To be announced

Prerequisites

Introduction to Programming