Game Programming I (4 cr)
Code: KTAD030-3011
General information
Enrollment
02.12.2022 - 31.01.2023
Timing
01.01.2023 - 19.03.2023
Number of ECTS credits allocated
4 op
Virtual portion
4 op
Mode of delivery
Distance learning
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Janne Remes
Groups
-
TTK22SPGRaaheTTK22SPGRaahe
-
TTK22SPTRaaheTTK22SPTRaahe
-
TTK22SPORaaheTTK22SPORaahe
-
TTK22SPRaaheTTK22SPRaahe
Objective
Students will be able to design, document, implement and test a 2D game using C# programming language.
Content
The functioning principles of a game application
Basic use of XNA or Unity3D
Programming game mechanics
Evaluation scale
0 - 5
Assessment criteria, approved/failed
To be announced
Prerequisites
Introduction to Programming