Game Programming I (4 cr)
Code: KTAD030-3011
General information
- Enrollment
-
02.12.2022 - 31.01.2023
Registration for the implementation has ended.
- Timing
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01.01.2023 - 19.03.2023
Implementation has ended.
- Number of ECTS credits allocated
- 4 cr
- Local portion
- 0 cr
- Virtual portion
- 4 cr
- Mode of delivery
- Distance learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
- Teachers
- Janne Remes
- Groups
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- Course
- KTAD030
No reservations found for realization KTAD030-3011!
Objective
Students will be able to design, document, implement and test a 2D game using C# programming language.
Content
The functioning principles of a game application
Basic use of XNA or Unity3D
Programming game mechanics
Evaluation scale
0 - 5
Assessment criteria, approved/failed
To be announced
Prerequisites
Introduction to Programming