Skip to main content

Game Programming I (4 cr)

Code: KTAD030-3011

General information


Enrollment
02.12.2022 - 31.01.2023
Registration for the implementation has ended.
Timing
01.01.2023 - 19.03.2023
Implementation has ended.
Number of ECTS credits allocated
4 cr
Local portion
0 cr
Virtual portion
4 cr
Mode of delivery
Distance learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Janne Remes
Groups
TTK22SPGRaahe
TTK22SPGRaahe
TTK22SPTRaahe
TTK22SPTRaahe
TTK22SPORaahe
TTK22SPORaahe
TTK22SPRaahe
TTK22SPRaahe
Course
KTAD030
No reservations found for realization KTAD030-3011!

Objective

Students will be able to design, document, implement and test a 2D game using C# programming language.

Content

The functioning principles of a game application
Basic use of XNA or Unity3D
Programming game mechanics

Evaluation scale

0 - 5

Assessment criteria, approved/failed

To be announced

Prerequisites

Introduction to Programming

Go back to top of page