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3D Modeling and Texturing II (3cr)

Code: KTVP042-3011

General information


Enrollment
02.12.2022 - 31.01.2023
Registration for the implementation has ended.
Timing
01.01.2023 - 31.07.2023
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
English
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Tommi Helin
Groups
TTK21SPG
TTK21SPG
Course
KTVP042

Unfortunately, no reservations were found for the realization 3D Modeling and Texturing II KTVP042-3011. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.

Evaluation scale

0 - 5

Objective

Students will understand and be proficient in the basic principles of creating hard surface models and are introduced to high polygon techniques.

Content

Techniques for creating PBR textures
Techniques for creating props, architecture, vehicles and environment assets.
Creating realistic low polygon geometry
Introduction to high polygon modeling techniques

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Qualifications

3D Modelling and Texturing I

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