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Level Design (3 cr)

Code: KTVP012-3011

General information


Enrollment
17.04.2023 - 30.04.2023
Registration for the implementation has ended.
Timing
01.01.2024 - 17.03.2024
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Business
Teaching languages
English
Teachers
Joonas Muhonen
Groups
VAPVAL2024
VAPVAL2024
Course
KTVP012
No reservations found for realization KTVP012-3011!

Objective

Students will understand the basics of level planning as a part of a game environment and will be proficient in planning levels

Content

Level design history
Level planning principles and process for 2D and 3D games
Designing for mobile
Level editors
Planning, implementing and testing levels

Evaluation scale

0 - 5

Assessment criteria, approved/failed

Student has learned the know-how of making levels. Student can create levels for 2D and 3D -environments. Student can analyze levels from other games.

Prerequisites

Game Design I

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