Level Design (3 cr)
Code: KTVP012-3011
General information
- Enrollment
-
17.04.2023 - 30.04.2023
Registration for the implementation has ended.
- Timing
-
01.01.2024 - 17.03.2024
Implementation has ended.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Business
- Teaching languages
- English
No reservations found for realization KTVP012-3011!
Objective
Students will understand the basics of level planning as a part of a game environment and will be proficient in planning levels
Content
Level design history
Level planning principles and process for 2D and 3D games
Designing for mobile
Level editors
Planning, implementing and testing levels
Evaluation scale
0 - 5
Assessment criteria, approved/failed
Student has learned the know-how of making levels. Student can create levels for 2D and 3D -environments. Student can analyze levels from other games.
Prerequisites
Game Design I