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Analytical Game Design (3 cr)

Code: KTVP024-3012

General information


Enrollment

17.04.2023 - 30.04.2023

Timing

30.10.2023 - 31.12.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Business

Teaching languages

  • Finnish

Teachers

  • Joonas Muhonen

Groups

  • VAPVAL2023
    VAPVAL2023
  • 27.11.2023 16:00 - 18:00, Analyyttinen pelisuunnittelu KTVP024-3012
  • 28.11.2023 16:00 - 18:00, Analyyttinen pelisuunnittelu KTVP024-3012
  • 04.12.2023 16:00 - 18:00, Analyyttinen pelisuunnittelu KTVP024-3012
  • 05.12.2023 16:00 - 18:00, Analyyttinen pelisuunnittelu KTVP024-3012
  • 11.12.2023 16:00 - 18:00, Analyyttinen pelisuunnittelu KTVP024-3012
  • 12.12.2023 16:00 - 18:00, Analyyttinen pelisuunnittelu KTVP024-3012

Objective

- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design

Content

- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design

Evaluation scale

0 - 5

Assessment criteria, approved/failed

Student has returned all the tasks given by the teacher. Attendance 80%

Prerequisites

Game Design I
Game Design II