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Basics of Game Business (3 cr)

Code: TT00CB36-3004

General information


Enrollment

01.12.2023 - 31.01.2024

Timing

01.01.2024 - 09.04.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • Finnish

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • OPE_Tietojärjestelmät OPE_Tietojärjestelmä
  • Johanna Puirava

Groups

  • TTK23SPO
    TTK23SPO
  • TTK23SPT
    TTK23SPT
  • TTK23SPG
    TTK23SPG
  • TTK23SP
    TTK23SP
  • 10.01.2024 09:00 - 11:45, Peliliiketoiminnan perusteet TT00CB36-3004
  • 17.01.2024 09:00 - 11:45, Peliliiketoiminnan perusteet TT00CB36-3004
  • 24.01.2024 09:00 - 11:45, Peliliiketoiminnan perusteet TT00CB36-3004
  • 31.01.2024 09:00 - 11:45, Peliliiketoiminnan perusteet TT00CB36-3004
  • 07.02.2024 09:00 - 11:45, Peliliiketoiminnan perusteet TT00CB36-3004
  • 14.02.2024 09:00 - 11:45, Peliliiketoiminnan perusteet TT00CB36-3004
  • 21.02.2024 09:00 - 11:45, Peliliiketoiminnan perusteet TT00CB36-3004
  • 28.02.2024 09:00 - 11:45, Peliliiketoiminnan perusteet TT00CB36-3004
  • 13.03.2024 09:00 - 11:45, Peliliiketoiminnan perusteet TT00CB36-3004
  • 20.03.2024 09:00 - 11:45, Peliliiketoiminnan perusteet TT00CB36-3004
  • 26.03.2024 09:00 - 11:45, Peliliiketoiminnan perusteet TT00CB36-3004
  • 09.04.2024 09:00 - 11:45, Peliliiketoiminnan perusteet TT00CB36-3004

Objective

Students will understand the characteristics of game business and be familiar with business operation models and the different opportunities of financing and marketing.

Content

Characteristics of Game Business
Business Operation Models
Financing in Game Industry
Earning logics
Basics of Game Marketing

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

Excellent knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, good (3)

Good knowledge in Game Business proved by assignments and activity during classes.

Arviointikriteerit, tyydyttävä (1)

Average knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, approved/failed

Failed if poor knowledge in Game Business proved by assignments and activity during classes.