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Introduction to Game Production (3 cr)

Code: KTAD033-3013

General information


Enrollment

01.12.2023 - 31.01.2024

Timing

01.01.2024 - 17.03.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • Finnish

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Joonas Muhonen

Groups

  • TTK23SPO
    TTK23SPO
  • TTK23SPT
    TTK23SPT
  • TTK23SPG
    TTK23SPG
  • TTK23SP
    TTK23SP
  • 09.01.2024 12:30 - 16:00, Pelituotannon perusteet KTAD033-3013
  • 16.01.2024 12:30 - 16:00, Pelituotannon perusteet KTAD033-3013
  • 23.01.2024 12:30 - 16:00, Pelituotannon perusteet KTAD033-3013
  • 30.01.2024 12:30 - 16:00, Pelituotannon perusteet KTAD033-3013
  • 06.02.2024 12:30 - 16:00, Pelituotannon perusteet KTAD033-3013
  • 13.02.2024 12:30 - 16:00, Pelituotannon perusteet KTAD033-3013
  • 20.02.2024 12:30 - 16:00, Pelituotannon perusteet KTAD033-3013
  • 27.02.2024 12:30 - 16:00, Pelituotannon perusteet KTAD033-3013
  • 12.03.2024 12:30 - 16:00, Pelituotannon perusteet KTAD033-3013

Objective

Students will be able to perceive the different stages of game production.
They will know the foundations of project administration used at KAMK games and how to use version management.

Content

Introduction to game development
Game production process
Introduction to project management methods used in game production
Introduction to version management

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

The student demonstrates excellent game production ability and can work responsibly with a developmental approach.

Assessment criteria, good (3)

The students are able to apply their practical knowledge.

Arviointikriteerit, tyydyttävä (1)

The student knows the different stages of game software production, as well as the basics of KAJAK's game production project management. They are proficient in version management.