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Introduction to 3D modeling (3 cr)

Code: KTAD034-3013

General information


Enrollment

19.08.2024 - 22.09.2024

Timing

01.08.2024 - 31.12.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • Finnish

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Tommi Helin

Groups

  • TTK23SPO
    TTK23SPO
  • TTK23SPT
    TTK23SPT
  • TTK23SPG
    TTK23SPG
  • TTK23SP
    TTK23SP
  • 26.08.2024 14:15 - 15:45, Introduction to 3D modeling KTAD034-3013
  • 27.08.2024 08:15 - 09:45, Introduction to 3D modeling KTAD034-3013
  • 02.09.2024 12:30 - 15:45, Introduction to 3D modeling KTAD034-3013
  • 03.09.2024 08:15 - 09:45, Introduction to 3D modeling KTAD034-3013
  • 16.09.2024 12:30 - 15:45, Introduction to 3D modeling KTAD034-3013
  • 17.09.2024 08:15 - 09:45, Introduction to 3D modeling KTAD034-3013
  • 23.09.2024 12:30 - 15:45, Introduction to 3D modeling KTAD034-3013
  • 24.09.2024 08:15 - 09:45, Introduction to 3D modeling KTAD034-3013
  • 30.09.2024 12:30 - 15:45, Introduction to 3D modeling KTAD034-3013
  • 01.10.2024 08:15 - 09:45, Introduction to 3D modeling KTAD034-3013
  • 07.10.2024 12:30 - 15:45, Introduction to 3D modeling KTAD034-3013
  • 08.10.2024 08:15 - 09:45, Introduction to 3D modeling KTAD034-3013
  • 21.10.2024 12:30 - 15:45, Introduction to 3D modeling KTAD034-3013
  • 22.10.2024 08:15 - 09:45, Introduction to 3D modeling KTAD034-3013
  • 29.10.2024 08:15 - 09:45, Introduction to 3D modeling KTAD034-3013
  • 05.11.2024 08:15 - 09:45, Introduction to 3D modeling KTAD034-3013
  • 12.11.2024 08:15 - 09:45, Introduction to 3D modeling KTAD034-3013
  • 19.11.2024 08:15 - 09:45, Introduction to 3D modeling KTAD034-3013
  • 26.11.2024 08:15 - 09:45, Introduction to 3D modeling KTAD034-3013
  • 03.12.2024 08:15 - 09:45, Introduction to 3D modeling KTAD034-3013
  • 10.12.2024 08:15 - 09:45, Introduction to 3D modeling KTAD034-3013
  • 17.12.2024 08:15 - 09:45, Introduction to 3D modeling KTAD034-3013

Objective

Introduction to the principles and concepts of 3D game graphics.
Basics of 3D modeling packages

Content

3D modeling packages navigation and interface
Basic tools for low polygon modeling
UV Mapping
Texturing
Basic animation
Cameras
Lighting and rendering

Evaluation scale

0 - 5

Assessment criteria, approved/failed

The students are able to create basic 3D models, UV map and make a simple animation using modern-day 3D modeling package.

They are able to create a simple texture, and make rendering using basic light settings.

Pass: 70% attendance and all work submitted.