Game Programming I (4 cr)
Code: KTAD030-3013
General information
Enrollment
01.12.2023 - 31.01.2024
Timing
01.01.2024 - 17.03.2024
Number of ECTS credits allocated
4 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Niko Kinnunen
- Kiia Aihkisalo
Groups
-
TTK23SPOTTK23SPO
-
TTK23SPTTTK23SPT
-
TTK23SPGTTK23SPG
-
TTK23SPTTK23SP
- 09.01.2024 09:00 - 11:30, Peliohjelmointi I KTAD030-3013
- 15.01.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
- 16.01.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
- 22.01.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
- 23.01.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
- 29.01.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
- 30.01.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
- 05.02.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
- 06.02.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
- 12.02.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
- 13.02.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
- 19.02.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
- 20.02.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
- 26.02.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
- 27.02.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
- 11.03.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
- 12.03.2024 09:00 - 11:45, Peliohjelmointi I KTAD030-3013
Objective
Students will be able to design, document, implement and test a 2D game using C# programming language.
Content
The functioning principles of a game application
Basic use of XNA or Unity3D
Programming game mechanics
Evaluation scale
0 - 5
Assessment criteria, approved/failed
To be announced
Prerequisites
Introduction to Programming