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2D Character Design (3 cr)

Code: KTVP032-3013

General information


Enrollment

02.07.2024 - 31.07.2024

Timing

01.08.2024 - 31.12.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • Finnish

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Kiia Aihkisalo

Groups

  • TTK23SPG
    TTK23SPG

Objective

Students will understand the principles of designing 2D characters for games.

Content

Overview of character design in games, film and animation
Human anatomy study and proportion
Designing characters for different target audiences

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Arviointikriteerit, tyydyttävä (1)

basic attendance and understanding, assignments submitted.

Qualifications

Basics of 2D Game Graphics