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Game Testing (3 cr)

Code: TT00BE13-3008

General information


Enrollment

01.12.2023 - 31.01.2024

Timing

01.01.2024 - 31.07.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • Finnish

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Niko Kinnunen

Groups

  • TTK22SPT
    TTK22SPT
  • TTK22SPO
    TTK22SPO
  • TTK22SPG
    TTK22SPG
  • 10.01.2024 09:00 - 11:45, Pelitestaus TT00BE13-3008
  • 17.01.2024 09:00 - 11:30, Pelitestaus TT00BE13-3008
  • 24.01.2024 09:00 - 11:30, Pelitestaus TT00BE13-3008
  • 31.01.2024 09:00 - 11:30, Pelitestaus TT00BE13-3008
  • 07.02.2024 09:00 - 11:30, Pelitestaus TT00BE13-3008
  • 14.02.2024 09:00 - 11:30, Pelitestaus TT00BE13-3008
  • 21.02.2024 09:00 - 11:30, Pelitestaus TT00BE13-3008
  • 28.02.2024 09:00 - 11:30, Pelitestaus TT00BE13-3008
  • 13.03.2024 09:00 - 11:30, Pelitestaus TT00BE13-3008
  • 20.03.2024 09:00 - 11:30, Pelitestaus TT00BE13-3008
  • 27.03.2024 09:00 - 11:30, Pelitestaus TT00BE13-3008
  • 10.04.2024 09:00 - 11:30, Pelitestaus TT00BE13-3008
  • 17.04.2024 09:00 - 11:30, Pelitestaus TT00BE13-3008

Objective

The students will master the basic concepts and test processes associated with game testing, and will know the different phases of testing and are able to design and report on the testing process.

Content

The students test a given game, possibly at the production stage. The course is organized when possible with one of the game companies.
The basic concepts of testing
Planning and reporting
Testing techniques and automation

Assessment criteria, approved/failed

The student returns all the required tasks and assigned exercises as well as any presentations. The tasks have been completed appropriately.

Evaluation scale

Hylätty/Hyväksytty