3D Modeling and Texturing II (3 cr)
Code: KTVP042-3012
General information
Enrollment
01.12.2023 - 31.01.2024
Timing
01.01.2024 - 31.07.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- English
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Tommi Helin
Groups
-
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- 08.01.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 15.01.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 22.01.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 29.01.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 05.02.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 12.02.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 19.02.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 26.02.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 11.03.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 18.03.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 25.03.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 08.04.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 15.04.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 22.04.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 29.04.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 06.05.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 13.05.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
- 20.05.2024 10:00 - 11:30, 3D Modeling and Texturing II KTVP042-3012
Objective
Students will understand and be proficient in the basic principles of creating hard surface models and are introduced to high polygon techniques.
Content
Techniques for creating PBR textures
Techniques for creating props, architecture, vehicles and environment assets.
Creating realistic low polygon geometry
Introduction to high polygon modeling techniques
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
3D Modelling and Texturing I