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3D Modeling and Texturing II (3 cr)

Code: KTVP042-3012

General information


Enrollment
01.12.2023 - 31.01.2024
Registration for the implementation has ended.
Timing
01.01.2024 - 31.07.2024
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
English
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Tommi Helin
Groups
TTK22SPG
TTK22SPG
TTK22SP
TTK22SP
Course
KTVP042

Realization has 7 reservations. Total duration of reservations is 10 h 30 min.

Time Topic Location
Mon 08.04.2024 time 10:00 - 11:30
(1 h 30 min)
3D Modeling and Texturing II KTVP042-3012
TA11L155 TA11L155
Mon 15.04.2024 time 10:00 - 11:30
(1 h 30 min)
3D Modeling and Texturing II KTVP042-3012
TA11L155 TA11L155
Mon 22.04.2024 time 10:00 - 11:30
(1 h 30 min)
3D Modeling and Texturing II KTVP042-3012
TA11L155 TA11L155
Mon 29.04.2024 time 10:00 - 11:30
(1 h 30 min)
3D Modeling and Texturing II KTVP042-3012
TA11L155 TA11L155
Mon 06.05.2024 time 10:00 - 11:30
(1 h 30 min)
3D Modeling and Texturing II KTVP042-3012
TA11L155 TA11L155
Mon 13.05.2024 time 10:00 - 11:30
(1 h 30 min)
3D Modeling and Texturing II KTVP042-3012
TA11L155 TA11L155
Mon 20.05.2024 time 10:00 - 11:30
(1 h 30 min)
3D Modeling and Texturing II KTVP042-3012
TA11L155 TA11L155
Changes to reservations may be possible.

Objective

Students will understand and be proficient in the basic principles of creating hard surface models and are introduced to high polygon techniques.

Content

Techniques for creating PBR textures
Techniques for creating props, architecture, vehicles and environment assets.
Creating realistic low polygon geometry
Introduction to high polygon modeling techniques

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Prerequisites

3D Modelling and Texturing I

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