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Network Game Programming (3 cr)

Code: KTVS030-3013

General information


Enrollment

01.12.2023 - 31.01.2024

Timing

01.01.2024 - 31.07.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • English

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Janne Remes

Groups

  • TTK22SPO
    TTK22SPO
  • 18.03.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
  • 25.03.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
  • 08.04.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
  • 15.04.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
  • 22.04.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
  • 29.04.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
  • 06.05.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
  • 13.05.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
  • 20.05.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming

Objective

Students will understand the features and types of network games and will be able to develop a simple multiplayer network game.

Content

Different types of network games
Network architectures, protocols and data transfer
Forecasting and synchronising state
Network architectures
Online game security problems and Preventing fraud and attacks

Evaluation scale

0 - 5

Assessment criteria, approved/failed

To be announced

Prerequisites

Game Programming I Game Programming II