Network Game Programming (3 cr)
Code: KTVS030-3013
General information
Enrollment
01.12.2023 - 31.01.2024
Timing
01.01.2024 - 31.07.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- English
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Janne Remes
Groups
-
TTK22SPOTTK22SPO
- 18.03.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
- 25.03.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
- 08.04.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
- 15.04.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
- 22.04.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
- 29.04.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
- 06.05.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
- 13.05.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
- 20.05.2024 12:30 - 15:45, Etäopetus Kajaaniin_Network Game Programming
Objective
Students will understand the features and types of network games and will be able to develop a simple multiplayer network game.
Content
Different types of network games
Network architectures, protocols and data transfer
Forecasting and synchronising state
Network architectures
Online game security problems and Preventing fraud and attacks
Evaluation scale
0 - 5
Assessment criteria, approved/failed
To be announced
Prerequisites
Game Programming I Game Programming II