Game Design II (3 cr)
Code: KTVP014-3011
General information
Enrollment
01.08.2023 - 01.04.2024
Timing
20.03.2024 - 31.05.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- English
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Joonas Muhonen
Groups
-
VAPVAL2024VAPVAL2024
- 25.03.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 26.03.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 02.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 08.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 09.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 15.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 16.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 22.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 23.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 29.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 30.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 06.05.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 07.05.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 13.05.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 14.05.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 20.05.2024 16:00 - 18:00, Game Design II KTVP014-3011
- 21.05.2024 16:00 - 18:00, Game Design II KTVP014-3011
Objective
- Student will understand the basic principles of narratives and stories in games.
- Student can create game characters.
- Student can create a narrative game concept based on an established brand.
Content
Narration
Stories
Genres
Character Creation
Game Analysis
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students are able to analyse a game and can use that knowledge to make GDD's and Script writing for the game. Attendance 80%, Pass/fail
Prerequisites
Game Design I