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Game Design II (3 cr)

Code: KTVP014-3011

General information


Enrollment

01.08.2023 - 01.04.2024

Timing

20.03.2024 - 31.05.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • English

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Joonas Muhonen

Groups

  • VAPVAL2024
    VAPVAL2024
  • 25.03.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 26.03.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 02.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 08.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 09.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 15.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 16.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 22.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 23.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 29.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 30.04.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 06.05.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 07.05.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 13.05.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 14.05.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 20.05.2024 16:00 - 18:00, Game Design II KTVP014-3011
  • 21.05.2024 16:00 - 18:00, Game Design II KTVP014-3011

Objective

- Student will understand the basic principles of narratives and stories in games.
- Student can create game characters.
- Student can create a narrative game concept based on an established brand.

Content

Narration
Stories
Genres
Character Creation
Game Analysis

Evaluation scale

0 - 5

Assessment criteria, approved/failed

The students are able to analyse a game and can use that knowledge to make GDD's and Script writing for the game. Attendance 80%, Pass/fail

Prerequisites

Game Design I