Game Design II (3 cr)
Code: KTVP014-3011
General information
- Enrollment
-
01.08.2023 - 01.04.2024
Registration for the implementation has ended.
- Timing
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20.03.2024 - 31.05.2024
Implementation has ended.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- English
- Degree programmes
- Bachelor’s Degree in Business Information Technology
Realization has 14 reservations. Total duration of reservations is 28 h 0 min.
Time | Topic | Location |
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Mon 08.04.2024 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3011 |
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Tue 09.04.2024 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3011 |
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Mon 15.04.2024 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3011 |
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Tue 16.04.2024 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3011 |
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Mon 22.04.2024 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3011 |
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Tue 23.04.2024 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3011 |
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Mon 29.04.2024 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3011 |
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Tue 30.04.2024 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3011 |
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Mon 06.05.2024 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3011 |
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Tue 07.05.2024 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3011 |
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Mon 13.05.2024 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3011 |
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Tue 14.05.2024 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3011 |
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Mon 20.05.2024 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3011 |
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Tue 21.05.2024 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3011 |
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Changes to reservations may be possible.
Objective
- Student will understand the basic principles of narratives and stories in games.
- Student can create game characters.
- Student can create a narrative game concept based on an established brand.
Content
Narration
Stories
Genres
Character Creation
Game Analysis
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students are able to analyse a game and can use that knowledge to make GDD's and Script writing for the game. Attendance 80%, Pass/fail
Prerequisites
Game Design I