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3D Character Modeling (3 cr)

Code: KTVP041-3013

General information


Enrollment
01.12.2023 - 31.01.2024
Registration for the implementation has ended.
Timing
01.01.2024 - 31.07.2024
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Kiia Aihkisalo
Groups
TTK22SPGRaahe
TTK22SPGRaahe
TTK22SPRaahe
TTK22SPRaahe
Course
KTVP041

Realization has 7 reservations. Total duration of reservations is 10 h 30 min.

Time Topic Location
Tue 09.04.2024 time 10:00 - 11:30
(1 h 30 min)
3D Character Modeling KTVP041-3013
Raahe_Lybe_2_ATK Raahe_Lybe_2_ATK
Tue 16.04.2024 time 10:00 - 11:30
(1 h 30 min)
3D Character Modeling KTVP041-3013
Raahe_Lybe_2_ATK Raahe_Lybe_2_ATK
Tue 23.04.2024 time 10:00 - 11:30
(1 h 30 min)
3D Character Modeling KTVP041-3013
Raahe_Lybe_2_ATK Raahe_Lybe_2_ATK
Tue 30.04.2024 time 10:00 - 11:30
(1 h 30 min)
3D Character Modeling KTVP041-3013
Raahe_Lybe_2_ATK Raahe_Lybe_2_ATK
Tue 07.05.2024 time 10:00 - 11:30
(1 h 30 min)
3D Character Modeling KTVP041-3013
Raahe_Lybe_2_ATK Raahe_Lybe_2_ATK
Tue 14.05.2024 time 10:00 - 11:30
(1 h 30 min)
3D Character Modeling KTVP041-3013
Raahe_Lybe_2_ATK Raahe_Lybe_2_ATK
Tue 21.05.2024 time 10:00 - 11:30
(1 h 30 min)
3D Character Modeling KTVP041-3013
Raahe_Lybe_2_ATK Raahe_Lybe_2_ATK
Changes to reservations may be possible.

Objective

Students will be proficient in the basic principles of 3D Character modelling for games.

Content

Modeling, sculpting, unwrapping and texturing a humanoid character
Skinning and rigging in 3D package
Overview of character modeling workflow and pipelines.

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Prerequisites

3D Modelling and Texturing I

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