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Analytical Game Design (3 cr)

Code: KTVP024-3013

General information


Enrollment

19.08.2024 - 22.09.2024

Timing

28.10.2024 - 31.12.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Teaching languages

  • English
  • Finnish

Teachers

  • Joonas Muhonen

Groups

  • VAPVAL2024
    VAPVAL2024

Objective

- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design

Content

- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design

Evaluation scale

0 - 5

Assessment criteria, approved/failed

Student has returned all the tasks given by the teacher. Attendance 80%

Qualifications

Game Design I
Game Design II