Analytical Game Design (3 cr)
Code: KTVP024-3013
General information
Enrollment
19.08.2024 - 22.09.2024
Timing
28.10.2024 - 31.12.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Teaching languages
- English
- Finnish
Teachers
- Joonas Muhonen
Groups
-
VAPVAL2024VAPVAL2024
- 28.10.2024 16:00 - 18:00, Analytical Game Design KTVP024-3013
- 29.10.2024 16:00 - 18:00, Analytical Game Design KTVP024-3013
- 04.11.2024 16:00 - 18:00, Analytical Game Design KTVP024-3013
- 05.11.2024 16:00 - 18:00, Analytical Game Design KTVP024-3013
- 11.11.2024 16:00 - 18:00, Analytical Game Design KTVP024-3013
- 12.11.2024 16:00 - 18:00, Analytical Game Design KTVP024-3013
- 18.11.2024 16:00 - 18:00, Analytical Game Design KTVP024-3013
- 19.11.2024 16:00 - 18:00, Analytical Game Design KTVP024-3013
- 25.11.2024 16:00 - 18:00, Analytical Game Design KTVP024-3013
- 26.11.2024 16:00 - 18:00, Analytical Game Design KTVP024-3013
- 02.12.2024 16:00 - 18:00, Analytical Game Design KTVP024-3013
- 03.12.2024 16:00 - 18:00, Analytical Game Design KTVP024-3013
- 09.12.2024 16:00 - 18:00, Analytical Game Design KTVP024-3013
- 10.12.2024 16:00 - 18:00, Analytical Game Design KTVP024-3013
Objective
- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design
Content
- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design
Evaluation scale
0 - 5
Assessment criteria, approved/failed
Student has returned all the tasks given by the teacher. Attendance 80%
Prerequisites
Game Design I
Game Design II