Programming Real Time Graphics (3 cr)
Code: TTAN012-3010
General information
- Enrollment
-
30.12.2024 - 26.01.2025
Registration for the implementation has ended.
- Timing
-
01.01.2025 - 31.07.2025
Implementation is running.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Information and Communication Technology
Realization has 8 reservations. Total duration of reservations is 26 h 0 min.
Time | Topic | Location |
---|---|---|
Mon 13.01.2025 time 12:45 - 16:00 (3 h 15 min) |
Reaaliaikagrafiikan ohjelmointi TTAN012-3010 |
TA11L151
TA11L151
|
Mon 20.01.2025 time 08:30 - 11:45 (3 h 15 min) |
Reaaliaikagrafiikan ohjelmointi TTAN012-3010 |
TA11L151
TA11L151
|
Mon 27.01.2025 time 08:30 - 11:45 (3 h 15 min) |
Reaaliaikagrafiikan ohjelmointi TTAN012-3010 |
TA11L151
TA11L151
|
Mon 03.02.2025 time 08:30 - 11:45 (3 h 15 min) |
Reaaliaikagrafiikan ohjelmointi TTAN012-3010 |
TA11L151
TA11L151
|
Mon 10.02.2025 time 08:30 - 11:45 (3 h 15 min) |
Reaaliaikagrafiikan ohjelmointi TTAN012-3010 |
TA11L151
TA11L151
|
Mon 17.02.2025 time 08:30 - 11:45 (3 h 15 min) |
Reaaliaikagrafiikan ohjelmointi TTAN012-3010 |
TA11L151
TA11L151
|
Mon 24.02.2025 time 08:30 - 11:45 (3 h 15 min) |
Reaaliaikagrafiikan ohjelmointi TTAN012-3010 |
TA11L151
TA11L151
|
Mon 10.03.2025 time 08:30 - 11:45 (3 h 15 min) |
Reaaliaikagrafiikan ohjelmointi TTAN012-3010 |
TA11L151
TA11L151
|
Objective
Students will be able to define, plan, create and test a simple 3D graphics engine using the OpenGL graphics interface.
Content
3D pipeline
Coordinate system transformations
3D objects
Uploading models from files
Materials
Creating a game engine test application
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
The students are able to define, design, implement and test independently a complex 3D graphics engine using OpenGL graphics interface. They demonstrate expertise and can apply their skills and innovate in a goal oriented manner.
Assessment criteria, good (3)
The students are able to define, design, implement and test independently a simple 3D graphics engine using OpenGL graphics interface. They are to work with initiative and in a goal oriented manner in all given tasks.
Assessment criteria, satisfactory (1)
The students are able to define, design, implement and test under supervision a simple 3D graphics engine using OpenGL graphics interface.
Prerequisites
Graphics Engine Programming