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Game technology project 3 (6 cr)

Code: TT00CG45-3001

General information


Enrollment
02.07.2025 - 31.07.2025
Registration for introductions has not started yet.
Timing
01.08.2025 - 31.12.2025
The implementation has not yet started.
Number of ECTS credits allocated
6 cr
Local portion
6 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Information and Communication Technology
Teachers
Niko Kinnunen
Mikko Romppainen
Groups
TTV23SP
TTV23SP
Course
TT00CG45

Realization has 30 reservations. Total duration of reservations is 225 h 0 min.

Time Topic Location
Thu 28.08.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Fri 29.08.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Thu 04.09.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Fri 05.09.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Thu 11.09.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Fri 12.09.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Thu 18.09.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Fri 19.09.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Thu 25.09.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Fri 26.09.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Thu 02.10.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Fri 03.10.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Thu 09.10.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Fri 10.10.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Thu 23.10.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Fri 24.10.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Thu 30.10.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Fri 31.10.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 3 TT00CG45-3001
TA11L151 TA11L151
Thu 06.11.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 1_Peliteknologian projekti 3
TA11L151 TA11L151
Fri 07.11.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 1_Peliteknologian projekti 3
TA11L151 TA11L151
Thu 13.11.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 1_Peliteknologian projekti 3
TA11L151 TA11L151
Fri 14.11.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 1_Peliteknologian projekti 3
TA11L151 TA11L151
Thu 20.11.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 1_Peliteknologian projekti 3
TA11L151 TA11L151
Fri 21.11.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 1_Peliteknologian projekti 3
TA11L151 TA11L151
Thu 27.11.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 1_Peliteknologian projekti 3
TA11L151 TA11L151
Fri 28.11.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 1_Peliteknologian projekti 3
TA11L151 TA11L151
Thu 04.12.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 1_Peliteknologian projekti 3
TA11L151 TA11L151
Fri 05.12.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 1_Peliteknologian projekti 3
TA11L151 TA11L151
Thu 11.12.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 1_Peliteknologian projekti 3
TA11L151 TA11L151
Fri 12.12.2025 time 08:30 - 16:00
(7 h 30 min)
Peliteknologian projekti 1_Peliteknologian projekti 3
TA11L151 TA11L151
Changes to reservations may be possible.

Objective

The student knows how to work with customers.

Content

The students further develop the game engine made in the Game Technology Project 2 course and help the game development team in developing the game. Alternatively, the student can complete an assignment related to game technology.

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

Flawless program exceeding requirements, adhering to excellent coding practices.
Project timeline and plan are fully controlled, and the team responds quickly to changes.
Seamless collaboration, active participation, and constructive problem-solving.

Assessment criteria, good (3)

Program meets requirements, and code is clean and well-documented.
Project progresses as planned, and team communication and risk management are good.
Team works together, participation is good, and problems are addressed reasonably quickly.

Assessment criteria, satisfactory (1)

Program does not fully meet requirements, and there are deficiencies in code and documentation.
Project progress is not on schedule, and communication, as well as risk management, is lacking.
Challenges in team collaboration, inadequate participation, and slow or unconstructive response to problems.

Assessment criteria, approved/failed

The students will fail the course if they do not participate actively in the work of the team.

Prerequisites

Game technology project 1–2

Objective

The student knows how to work with customers.

Content

The students further develop the game engine made in the Game Technology Project 2 course and help the game development team in developing the game. Alternatively, the student can complete an assignment related to game technology.

Qualifications

Game technology project 1–2

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