Skip to main content

Game Programming I (4 cr)

Code: TT00CI67-3001

General information


Enrollment
30.12.2024 - 26.01.2025
Registration for the implementation has ended.
Timing
01.01.2025 - 16.03.2025
Implementation has ended.
Number of ECTS credits allocated
4 cr
Local portion
4 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Niko Kinnunen
Pyry Kosola
Groups
TTK24SP
TTK24SP
TTK24SPG
TTK24SPG
TTK24SPO
TTK24SPO
TTK24SPT
TTK24SPT
Course
TT00CI67

Realization has 17 reservations. Total duration of reservations is 44 h 30 min.

Time Topic Location
Tue 07.01.2025 time 12:45 - 15:15
(2 h 30 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Mon 13.01.2025 time 12:45 - 15:15
(2 h 30 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Tue 14.01.2025 time 09:00 - 11:45
(2 h 45 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Mon 20.01.2025 time 12:45 - 15:15
(2 h 30 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Tue 21.01.2025 time 09:00 - 11:45
(2 h 45 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Mon 27.01.2025 time 12:45 - 15:15
(2 h 30 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Tue 28.01.2025 time 09:00 - 11:45
(2 h 45 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Mon 03.02.2025 time 12:45 - 15:15
(2 h 30 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Tue 04.02.2025 time 09:00 - 11:45
(2 h 45 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Mon 10.02.2025 time 12:45 - 15:15
(2 h 30 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Tue 11.02.2025 time 09:00 - 11:45
(2 h 45 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Mon 17.02.2025 time 12:45 - 15:15
(2 h 30 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Tue 18.02.2025 time 09:00 - 11:45
(2 h 45 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Mon 24.02.2025 time 12:45 - 15:15
(2 h 30 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Tue 25.02.2025 time 09:00 - 11:45
(2 h 45 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Mon 10.03.2025 time 12:45 - 15:15
(2 h 30 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Tue 11.03.2025 time 09:00 - 11:45
(2 h 45 min)
Game Programming I TT00CI67-3001
TA11L141 pelilabra TA11L141 pelilabra
Changes to reservations may be possible.

Objective

Students will be able to design, document, implement and test a 2D game using C# programming language.

Content

The functioning principles of a game application
Basic use of the game engine in making a 2D game
Programming game mechanics
Version control

Further information

Course is evaluated with grade 0-5. Grade is based on pre-defined criterias for the 2D game. All of the course tasks have to be returned.

Evaluation scale

0 - 5

Assessment criteria, approved/failed

The student returns all the required assignment and completes the given game exercises and presentation. The assignments have been completed properly.

Prerequisites

Introduction to Programming
Object oriented programming

Go back to top of page