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Introduction to Game Production (3 cr)

Code: KT00BP13-3001

General information


Enrollment

30.12.2024 - 26.01.2025

Timing

01.01.2025 - 16.03.2025

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • Finnish

Degree programmes

  • Bachelor's Degree in Business Information Technology

Teachers

  • Johanna Puirava

Groups

  • TBIT24S
    TBIT24S
  • 16.01.2025 08:30 - 11:45, Introduction to Game Production KT00BP13-3001
  • 16.01.2025 12:45 - 16:00, Introduction to Game Production KT00BP13-3001
  • 20.01.2025 08:30 - 11:45, Introduction to Game Production KT00BP13-3001
  • 28.01.2025 08:30 - 11:45, Introduction to Game Production KT00BP13-3001
  • 06.02.2025 12:45 - 16:00, Introduction to Game Production KT00BP13-3001
  • 13.02.2025 12:45 - 16:00, Introduction to Game Production KT00BP13-3001
  • 20.02.2025 12:45 - 16:00, Introduction to Game Production KT00BP13-3001
  • 27.02.2025 12:45 - 16:00, Introduction to Game Production KT00BP13-3001
  • 11.03.2025 12:45 - 16:00, Introduction to Game Production KT00BP13-3001

Objective

Students will be able to perceive the different stages of game production.
They will know the foundations of project administration used at KAJAK games and how to use version management.

Content

Introduction to games
Game production process
Introduction to project management methods used in game production
Introduction to version management

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

The student demonstrates excellent game production ability and can work responsibly with a developmental approach.

Assessment criteria, good (3)

The students are able to apply their practical knowledge.

Assessment criteria, satisfactory (1)

The student knows the different stages of game software production, as well as the basics of KAJAK's game production project management. They are proficient in version management.