Introduction to Game Production (3 cr)
Code: KT00BP13-3001
General information
Enrollment
30.12.2024 - 26.01.2025
Timing
01.01.2025 - 16.03.2025
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor's Degree in Business Information Technology
Teachers
- Johanna Puirava
Groups
-
TBIT24STBIT24S
- 16.01.2025 08:30 - 11:45, Introduction to Game Production KT00BP13-3001
- 16.01.2025 12:45 - 16:00, Introduction to Game Production KT00BP13-3001
- 20.01.2025 08:30 - 11:45, Introduction to Game Production KT00BP13-3001
- 28.01.2025 08:30 - 11:45, Introduction to Game Production KT00BP13-3001
- 06.02.2025 12:45 - 16:00, Introduction to Game Production KT00BP13-3001
- 13.02.2025 12:45 - 16:00, Introduction to Game Production KT00BP13-3001
- 20.02.2025 12:45 - 16:00, Introduction to Game Production KT00BP13-3001
- 27.02.2025 12:45 - 16:00, Introduction to Game Production KT00BP13-3001
- 11.03.2025 12:45 - 16:00, Introduction to Game Production KT00BP13-3001
Objective
Students will be able to perceive the different stages of game production.
They will know the foundations of project administration used at KAJAK games and how to use version management.
Content
Introduction to games
Game production process
Introduction to project management methods used in game production
Introduction to version management
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
The student demonstrates excellent game production ability and can work responsibly with a developmental approach.
Assessment criteria, good (3)
The students are able to apply their practical knowledge.
Assessment criteria, satisfactory (1)
The student knows the different stages of game software production, as well as the basics of KAJAK's game production project management. They are proficient in version management.