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Mathematics for Game Programmers (3 cr)

Code: KTVP053-3013

General information


Enrollment
02.07.2025 - 31.07.2025
Registration for introductions has not started yet.
Timing
01.08.2025 - 31.12.2025
The implementation has not yet started.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor's Degree in Business Information Technology
Teachers
Simo Määttä
Vesa Vaihoja
Groups
TBIT24SProg
TBIT24SProg
Course
KTVP053

Realization has 21 reservations. Total duration of reservations is 31 h 30 min.

Time Topic Location
Mon 25.08.2025 time 12:45 - 14:15
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L127 TA12L127
Tue 26.08.2025 time 14:30 - 16:00
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L127 TA12L127
Mon 01.09.2025 time 12:45 - 14:15
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L127 TA12L127
Tue 02.09.2025 time 14:30 - 16:00
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L127 TA12L127
Mon 08.09.2025 time 12:45 - 14:15
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L127 TA12L127
Tue 09.09.2025 time 14:30 - 16:00
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L127 TA12L127
Mon 15.09.2025 time 12:45 - 14:15
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L125 TA12L125
Tue 16.09.2025 time 14:30 - 16:00
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L127 TA12L127
Mon 22.09.2025 time 12:45 - 14:15
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L127 TA12L127
Tue 23.09.2025 time 14:30 - 16:00
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L127 TA12L127
Mon 29.09.2025 time 12:45 - 14:15
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L127 TA12L127
Tue 30.09.2025 time 14:30 - 16:00
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L127 TA12L127
Mon 06.10.2025 time 12:45 - 14:15
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L127 TA12L127
Tue 07.10.2025 time 14:30 - 16:00
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L127 TA12L127
Mon 20.10.2025 time 12:45 - 14:15
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L127 TA12L127
Tue 21.10.2025 time 14:30 - 16:00
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
TA12L127 TA12L127
Tue 28.10.2025 time 12:45 - 14:15
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
Teams opetus
Tue 04.11.2025 time 12:45 - 14:15
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
Teams opetus
Tue 11.11.2025 time 12:45 - 14:15
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
Teams opetus
Tue 18.11.2025 time 12:45 - 14:15
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
Teams opetus
Tue 25.11.2025 time 12:45 - 14:15
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3013
Teams opetus
Changes to reservations may be possible.

Objective

Students will know the basics of trigonometry, basics of vector and matrix calculus and how to utilize them in 3D graphics.

Content

Analytical geometry, trigonometry, vectors, matrices, affine transformations, complex numbers.

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

The students are able to apply their learning to different tasks in a variety of ways.

Assessment criteria, good (3)

The students are able to use the methods they learn during the course appropriately.

Assessment criteria, satisfactory (1)

The students know and are proficient in the basic concepts of the course.

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