Mathematics for Game Programmers (3 cr)
Code: KTVP053-3013
General information
- Enrollment
-
02.07.2025 - 31.07.2025
Registration for introductions has not started yet.
- Timing
-
01.08.2025 - 31.12.2025
The implementation has not yet started.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor's Degree in Business Information Technology
Realization has 21 reservations. Total duration of reservations is 31 h 30 min.
Time | Topic | Location |
---|---|---|
Mon 25.08.2025 time 12:45 - 14:15 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L127
TA12L127
|
Tue 26.08.2025 time 14:30 - 16:00 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L127
TA12L127
|
Mon 01.09.2025 time 12:45 - 14:15 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L127
TA12L127
|
Tue 02.09.2025 time 14:30 - 16:00 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L127
TA12L127
|
Mon 08.09.2025 time 12:45 - 14:15 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L127
TA12L127
|
Tue 09.09.2025 time 14:30 - 16:00 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L127
TA12L127
|
Mon 15.09.2025 time 12:45 - 14:15 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L125
TA12L125
|
Tue 16.09.2025 time 14:30 - 16:00 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L127
TA12L127
|
Mon 22.09.2025 time 12:45 - 14:15 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L127
TA12L127
|
Tue 23.09.2025 time 14:30 - 16:00 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L127
TA12L127
|
Mon 29.09.2025 time 12:45 - 14:15 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L127
TA12L127
|
Tue 30.09.2025 time 14:30 - 16:00 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L127
TA12L127
|
Mon 06.10.2025 time 12:45 - 14:15 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L127
TA12L127
|
Tue 07.10.2025 time 14:30 - 16:00 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L127
TA12L127
|
Mon 20.10.2025 time 12:45 - 14:15 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L127
TA12L127
|
Tue 21.10.2025 time 14:30 - 16:00 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
TA12L127
TA12L127
|
Tue 28.10.2025 time 12:45 - 14:15 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
Teams opetus
|
Tue 04.11.2025 time 12:45 - 14:15 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
Teams opetus
|
Tue 11.11.2025 time 12:45 - 14:15 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
Teams opetus
|
Tue 18.11.2025 time 12:45 - 14:15 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
Teams opetus
|
Tue 25.11.2025 time 12:45 - 14:15 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3013 |
Teams opetus
|
Changes to reservations may be possible.
Objective
Students will know the basics of trigonometry, basics of vector and matrix calculus and how to utilize them in 3D graphics.
Content
Analytical geometry, trigonometry, vectors, matrices, affine transformations, complex numbers.
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
The students are able to apply their learning to different tasks in a variety of ways.
Assessment criteria, good (3)
The students are able to use the methods they learn during the course appropriately.
Assessment criteria, satisfactory (1)
The students know and are proficient in the basic concepts of the course.