Timely Topics in Esports (5 op)
Toteutuksen tunnus: LB00CD20-3004
Toteutuksen perustiedot
- Ilmoittautumisaika
-
19.08.2025 - 22.09.2025
Ilmoittautuminen toteutukselle ei ole vielä alkanut.
- Ajoitus
-
01.08.2025 - 31.12.2025
Toteutus ei ole vielä alkanut.
- Opintopistemäärä
- 5 op
- Lähiosuus
- 5 op
- Toteutustapa
- Lähiopetus
- Yksikkö
- Business
- Opetuskielet
- englanti
- Koulutus
- Bachelor's Degree in Esports Business
Tavoitteet
Students understand the external factors that affect the societies within esports. Students understand what is required to build an esports club. Student understand what is required in creating a sponsorship application. Student understands what kind of different esports profiles players have.
Sisältö
Different esports strategies related to acquisition and business ideas. Analysis of different stakeholder strategies and earning logic in the esports environment.
-External factors in affecting esports
-Sponsorship
-Building an esports club
Arviointiasteikko
0 - 5
Arviointikriteeri, hyväksytty/hylätty
Student carries out tasks given to him. Student knows how to start building an esports club. Student knows and is able to implement ideas on how to create more visibility in terms of esports. Student is able to create and present a believable sponsorship application.