Programming Mobile Games (3cr)
Code: KTVP060-3016
General information
- Enrollment
- 18.08.2025 - 21.09.2025
- Registration for the implementation has ended.
- Timing
- 01.08.2025 - 31.12.2025
- Implementation is running.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor's Degree in Business Information Technology
Realization has 5 reservations. Total duration of reservations is 35 h 0 min.
| Time | Topic | Location |
|---|---|---|
|
Mon 22.09.2025 time 08:00 - 15:00 (7 h 0 min) |
Intesive week_Programming Mobile Games |
TA11L141 pelilabra
TA11L141 pelilabra
|
|
Tue 23.09.2025 time 08:00 - 15:00 (7 h 0 min) |
Intesive week_Programming Mobile Games |
TA11L141 pelilabra
TA11L141 pelilabra
|
|
Wed 24.09.2025 time 08:00 - 15:00 (7 h 0 min) |
Intesive week_Programming Mobile Games |
TA11L141 pelilabra
TA11L141 pelilabra
|
|
Thu 25.09.2025 time 08:00 - 15:00 (7 h 0 min) |
Intesive week_Programming Mobile Games |
TA11L141 pelilabra
TA11L141 pelilabra
|
|
Fri 26.09.2025 time 08:00 - 15:00 (7 h 0 min) |
Intesive week_Programming Mobile Games |
TA11L141 pelilabra
TA11L141 pelilabra
|
Evaluation scale
0 - 5
Objective
Students will understand the limitations and constraints of mobile platforms in game programming. They will be able to identify the differences between different mobile platforms and understand the requirements of code portability. Students will be able to implement game or other real time graphics applications in a mobile device.
Content
Different mobile platforms and differences between them.
Code portability and constraints.
Use of different SDKs
Assessment criteria, satisfactory (1)
The students know and are proficient in the basic concepts of the course.
Assessment criteria, good (3)
The students are able to use the methods they learn during the course appropriately.
Assessment criteria, excellent (5)
The students are able to apply their learning to different tasks in a variety of ways.
Qualifications
Programming C++