Visual Effects and Lighting (3 cr)
Code: TT00CB86-3004
General information
- Enrollment
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08.01.2025 - 16.03.2025
Registration for the implementation has ended.
- Timing
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17.03.2025 - 31.07.2025
Implementation is running.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Teaching languages
- Finnish
- Seats
- 0 - 50
- Teachers
- Tommi Helin
- Course
- TT00CB86
Realization has 16 reservations. Total duration of reservations is 28 h 0 min.
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Wed 05.02.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Wed 12.02.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Wed 19.02.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Wed 26.02.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Wed 12.03.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Wed 19.03.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Wed 26.03.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Wed 02.04.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Wed 09.04.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Wed 16.04.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Wed 23.04.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Wed 30.04.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Wed 07.05.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Wed 14.05.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Wed 21.05.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Wed 28.05.2025 time 16:15 - 18:00 (1 h 45 min) |
Visual Effects and Lighting TT00CB86-3004 |
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Objective
Students will understand the basic principles, typical methods and optimization of visual effects and lighting in video games.
Content
Overview of visual effects and lighting in video games
Techniques used to create different types of visual effects in modern game engines
Techniques of Lighting a Game Environmentin modern game engines
Composition with lighting
New trends in visual effects and lighting
Optimization techniques for lighting and visual effects
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
Understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
Basic attendance and understanding, assignments submitted.