Game technology project 4 (5cr)
Code: TT00CG46-3001
General information
- Enrollment
- 30.12.2025 - 26.01.2026
- Registration for the implementation has begun.
- Timing
- 01.01.2026 - 31.07.2026
- Implementation is running.
- Number of ECTS credits allocated
- 5 cr
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Information and Communication Technology
Realization has 16 reservations. Total duration of reservations is 128 h 0 min.
| Time | Topic | Location |
|---|---|---|
|
Thu 15.01.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
|
Fri 16.01.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
|
Thu 22.01.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
|
Fri 23.01.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
|
Thu 29.01.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
|
Fri 30.01.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
|
Thu 05.02.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
|
Fri 06.02.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
|
Thu 12.02.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
|
Fri 13.02.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
|
Thu 19.02.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
|
Fri 20.02.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
|
Thu 26.02.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
|
Fri 27.02.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
|
Thu 12.03.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
|
Fri 13.03.2026 time 08:00 - 16:00 (8 h 0 min) |
Peliteknologian projekti 4 TT00CG46-3001 |
TA11L115 DML
TA11L115 DML
|
Evaluation scale
0 - 5
Objective
The student knows how to work with customer and further develop an existing project.
Content
Students further develop a game engine or game technology application made in previous courses. Alternatively, the student can implement new features into the existing software.
Assessment criteria, satisfactory (1)
Program does not fully meet requirements, and there are deficiencies in code and documentation.
Project progress is not on schedule, and communication, as well as risk management, is lacking.
Challenges in team collaboration, inadequate participation, and slow or unconstructive response to problems.
Assessment criteria, good (3)
Program meets requirements, and code is clean and well-documented.
Project progresses as planned, and team communication and risk management are good.
Team works together, participation is good, and problems are addressed reasonably quickly.
Assessment criteria, excellent (5)
Flawless program exceeding requirements, adhering to excellent coding practices.
Project timeline and plan are fully controlled, and the team responds quickly to changes.
Seamless collaboration, active participation, and constructive problem-solving.
Assessment criteria, approved/failed
The students will fail the course if they do not participate actively in the work of the team.
Qualifications
Game technology project 1–3