Game Programming I (4 cr)
Code: TT00CI67-3003
General information
- Enrollment
-
02.12.2025 - 31.12.2025
Registration for introductions has not started yet.
- Timing
-
01.01.2026 - 31.07.2026
The implementation has not yet started.
- Number of ECTS credits allocated
- 4 cr
- Local portion
- 4 cr
- Mode of delivery
- Blended learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
Evaluation scale
0 - 5
Objective
Students will be able to design, document, implement and test a 2D game using C# programming language.
Content
The functioning principles of a game application
Basic use of the game engine in making a 2D game
Programming game mechanics
Version control
Assessment criteria, approved/failed
The student returns all the required assignment and completes the given game exercises and presentation. The assignments have been completed properly.
Qualifications
Introduction to Programming
Object oriented programming
Further information
Course is evaluated with grade 0-5. Grade is based on pre-defined criterias for the 2D game. All of the course tasks have to be returned.