Game Development Tools (3 cr)
Code: TT00CB20-3005
General information
- Enrollment
-
14.02.2026 - 15.03.2026
Registration for introductions has not started yet.
- Timing
-
16.03.2026 - 31.07.2026
The implementation has not yet started.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Blended learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
Evaluation scale
0 - 5
Objective
The student is able to design, implement and document the game using the Unreal Engine.
Content
Using the Unreal Engine in game development.
Game design, implementation and documentation.
UE4 Blueprints / Visual scripting
C++ -programming in UE.
Widgets (UI elements)
Assessment criteria, satisfactory (1)
The student masters the basics of the UE game engine.
Assessment criteria, good (3)
The student is able to utilize the UE game engine using the methods learned in the course.
Assessment criteria, excellent (5)
The student is able to apply the UE game engine in various ways related to various game development tasks.
Qualifications
C++ -ohjelmointi
Object-oriented programming course