Skip to main content

Game Development Tools (3 cr)

Code: TT00CB20-3005

General information


Enrollment
14.02.2026 - 15.03.2026
Registration for introductions has not started yet.
Timing
16.03.2026 - 31.07.2026
The implementation has not yet started.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Blended learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Niko Kinnunen
Groups
TTK24SPO
TTK24SPO
TBIT24SProg
TBIT24SProg
Course
TT00CB20
No reservations found for realization TT00CB20-3005!

Evaluation scale

0 - 5

Objective

The student is able to design, implement and document the game using the Unreal Engine.

Content

Using the Unreal Engine in game development.
Game design, implementation and documentation.
UE4 Blueprints / Visual scripting
C++ -programming in UE.
Widgets (UI elements)

Assessment criteria, satisfactory (1)

The student masters the basics of the UE game engine.

Assessment criteria, good (3)

The student is able to utilize the UE game engine using the methods learned in the course.

Assessment criteria, excellent (5)

The student is able to apply the UE game engine in various ways related to various game development tasks.

Qualifications

C++ -ohjelmointi
Object-oriented programming course

Go back to top of page