Game Design II (3cr)
Code: KTVP014-3014
General information
- Enrollment
- 30.12.2025 - 26.01.2026
- Registration for the implementation has ended.
- Timing
- 16.03.2026 - 31.07.2026
- The implementation has not yet started.
- Number of ECTS credits allocated
- 3 cr
- Unit
- Teknologia
- Teaching languages
- Finnish
- Seats
- 0 - 30
- Degree programmes
- Bachelor’s Degree in Business Information Technology
- Teachers
- Joonas Muhonen
- Course
- KTVP014
Realization has 17 reservations. Total duration of reservations is 34 h 0 min.
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Mon 23.03.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Tue 24.03.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Mon 30.03.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Tue 31.03.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Tue 07.04.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Mon 13.04.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Tue 14.04.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Mon 20.04.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Tue 21.04.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Mon 27.04.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Tue 28.04.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Mon 04.05.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Tue 05.05.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Mon 11.05.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Tue 12.05.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Mon 18.05.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Tue 19.05.2026 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3014 |
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Changes to reservations may be possible.
Evaluation scale
0 - 5
Objective
- Student will understand the basic principles of narratives and stories in games.
- Student can create game characters.
- Student can create a narrative game concept based on an established brand.
Content
Narration
Stories
Genres
Character Creation
Game Analysis
Assessment criteria, approved/failed
The students are able to analyse a game and can use that knowledge to make GDD's and Script writing for the game. Attendance 80%, Pass/fail