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Introduction to Game Production (3 cr)

Code: KT00BP13-3002

General information


Enrollment
02.12.2025 - 31.12.2025
Registration for introductions has not started yet.
Timing
01.01.2026 - 15.03.2026
The implementation has not yet started.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Blended learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor's Degree in Business Information Technology
Teachers
OPE_Tietojenkäsittely OPE_Tietojenkäsittely
Groups
TBIT25SP
TBIT25SP
Course
KT00BP13
No reservations found for realization KT00BP13-3002!

Evaluation scale

0 - 5

Objective

Students will be able to perceive the different stages of game production.
They will know the foundations of project administration used at KAJAK games and how to use version management.

Content

Introduction to games
Game production process
Introduction to project management methods used in game production
Introduction to version management

Teaching methods

The course is completed by attending lectures, returning all course assignments with a passing grade, and developing and presenting a project.

Assessment criteria, satisfactory (1)

The student knows the different stages of game software production, as well as the basics of KAJAK's game production project management. They are proficient in version management.

Assessment criteria, good (3)

The students are able to apply their practical knowledge.

Assessment criteria, excellent (5)

The student demonstrates excellent game production ability and can work responsibly with a developmental approach.

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