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2D Animation (3cr)

Code: KTVP030-3016

General information


Enrollment
02.07.2026 - 31.07.2026
Registration for introductions has not started yet.
Timing
01.08.2026 - 25.10.2026
The implementation has not yet started.
Number of ECTS credits allocated
3 cr
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor's Degree in Business Information Technology
Teachers
OPE_Tietojenkäsittely OPE_Tietojenkäsittely
Kiia Aihkisalo
Groups
TBIT25SArt
TBIT25SArt
Course
KTVP030

Unfortunately, no reservations were found for the realization 2D Animation KTVP030-3016. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.

Evaluation scale

0 - 5

Objective

Students will understand the basic principles of animation and be proficient in creating 2d animation for games.

Content

Animation history
Principles of animation concepts.
Walk, run, hit and jump animations

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Qualifications

2D Character Design

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